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KS3 Maths · Year 9Chapter 6 · Functions and graphs: quadratic, cubic and reciprocal
Year 9 · Chapter 6

Functions and graphs: quadratic, cubic and reciprocal

By the end of this chapter you will be able to

  • Use function notation to write a rule and to evaluate f(a) for a given a
  • Solve f(x) = k for a linear function, and interpret the answer
  • Complete a table of values and sketch a quadratic curve, showing its turning point and line of symmetry
  • Recognise the shape of cubic, reciprocal and exponential graphs, and find asymptotes
  • Solve an equation by reading the x-values where two graphs cross, and read conversion and distance-time graphs

You should already know

  • Plotting and reading straight-line graphs (Year 8, Chapter 7)
  • Quadratic graphs of y = x2 + c and the roots of a graph (Year 8, Chapter 8)
  • Substitution into a formula, and solving linear equations (Year 8, Chapters 5 and 6)

Where this leads

  • Quadratic equations and factorising (Year 9, Chapter 4)
  • Straight-line graphs and simultaneous equations (Year 9, Chapter 5)
  • Exponential growth and decay in context (Year 9, Chapter 3)

National Curriculum for England, Key Stage 3 mathematics, Year 9. Content: Use function notation: evaluate f(a), and solve f(x) = k, Plot and sketch graphs of y = x2, y = x3, y = 1/x and y = 2x, and recognise their shapes, Identify turning points, lines of symmetry and asymptotes on these graphs, Solve equations by reading the intersection of two graphs, and interpret real-life graphs such as conversion graphs and distance-time graphs.

Exercise P  Do you remember?

Non-calculator
1
FWork out 3 × (−2)2.
2
FWork out the value of 2x + 1 when x = 5.
3
FPlot the point (3, −1) on a grid. Which quadrant is it in?
4
FSolve 4x − 3 = 9.
5
FWork out 23.
6.1

Function notation

Year 9
Use function notation: evaluate f(a), and solve f(x) = k
Video lesson: Function notationComing soon
A taxi company charges a fixed amount plus a cost for each mile. The rule for the total cost can be written as a function, f(x), where x is the number of miles. Writing f(5) asks for the cost of a 5-mile journey.

A function is a rule that takes an input and gives one output. The notation f(x) means “the function f applied to x”. To find f(a), replace every x in the rule with a.

To solve f(x) = k, set the rule equal to k and solve the equation for x.

Key ideas

  • f(a) is the output when the input is a.
  • Replace every x in the rule by the input, using brackets for negative numbers.
  • To solve f(x) = k, set the rule equal to k and solve.
  • Check your answer by putting it back into f(x).
Worked example 6.1.1
f(x) = 2x + 3. Find f(4).

Method. Replace x by the given number, then work out the value.

  1. Write the function. The function is f = 2x + 3.
    f(4) = 2x + 3
  2. Substitute. Replace x with 4 everywhere it appears.
    f(4) = 2(4) + 3
  3. Work out the value. Use the order of operations.
    f(4) = 11
  4. Write the answer.
    11

Check. Put x = 4 back into f(x) to check.

Watch out. Put brackets around a negative number when you substitute it, so that the signs are clear.

Worked example 6.1.2
g(x) = x2 − 3x. Find g(−2).

Method. Replace x by the given number, then work out the value.

  1. Write the function. The function is g = x2 − 3x.
    g(−2) = x2 − 3x
  2. Substitute. Replace x with −2 everywhere it appears.
    g(−2) = (−2)2 − 3(−2)
  3. Work out the value. Use the order of operations.
    g(−2) = 10
  4. Write the answer.
    10

Check. Put x = −2 back into g(x) to check.

Watch out. Put brackets around a negative number when you substitute it, so that the signs are clear.

Worked example 6.1.3
f(x) = 3x − 5. Find x when f(x) = 10.

Method. Set f(x) equal to 10, then solve the equation.

  1. Write the equation. Set the function equal to 10.
    f(x) = 3x − 5 = 10
  2. Undo the constant. Subtract −5 from both sides.
    3x = 15
  3. Divide by the number in front of x. This leaves x on its own.
    x = 5
  4. Write the answer.
    x = 5

Check. Substitute x = 5 into f(x): it gives 10.

Watch out. Solving f(x) = k is the reverse of finding f(x). Undo the operations in reverse order.

Watch out

Watch out: f(−2) for f(x) = x2 is (−2)2 = 4, not −4. Put brackets around the negative number.

Exam tip

Exam tip. Write the rule with the input in brackets, for example f(4) = 2(4) + 3, before you work out the value.

Exercise 6A  Function notation

Non-calculator
1
Ff(x) = 2x + 3. Find f(4).
2
Ff(x) = 2x + 3. Find f(−2).
3
Ff(x) = 2x + 3. Find f(5).
4
Ff(x) = 2x + 3. Find f(0).
5
Fg(x) = x2 − 3x. Find g(4).
6
Fg(x) = x2 − 3x. Find g(−2).
7
Fh(x) = 10 − x2. Find h(3).
8
Ff(x) = 3x − 5. Solve f(x) = 10.
9
Ff(x) = 5x − 2. Solve f(x) = 18.
10
PSf(x) = 4x + 7. Find x when f(x) = −1.
11
PSf(x) = x2 + 1 and g(x) = 3x + 1. Work out f(3) and g(2). Is f(3) = g(2)?
(a)f(3)
(b)g(2)
(c)Is f(3) = g(2)?
12
Rf(x) = 2x + 1. Explain why f(a) = f(b) means a = b for this function.
13
Ff(x) = 5 − 3x. Work out f(−4).
6.2

Quadratic graphs: turning points and symmetry

Year 9
Plot and sketch y = x2, and find turning points and lines of symmetry
Video lesson: Quadratic graphs: turning points and symmetryComing soon
A ball is thrown and its height follows a curve shaped like an upside-down or upright U. The lowest or highest point on the curve is the turning point, and the curve is symmetrical about a vertical line through it.

The graph of y = x2 is a U-shape with its turning point at the origin. For y = x2 + bx + c, the turning point is found by completing the square. The line of symmetry is x = −b/2.

Adding a constant moves the curve up or down. For y = x2 − 5, every point of y = x2 moves down by 5.

Key ideas

  • y = x2 has its turning point at (0, 0), and is a U-shape.
  • For y = x2 + bx + c, the line of symmetry is x = −b/2.
  • Complete the square to find the turning point: (−b/2, c − b2/4).
  • The curve is symmetrical about its line of symmetry.
Worked example 6.2.1
Complete a table of values for y = x2 − 2x when x = −1, 0, 1, 2, 3.

Method. Substitute each x value into the rule, one at a time.

  1. Substitute x = −1. (−1)2 − 2(−1) = 1 + 2.
    1 + 2 = 3
  2. Substitute x = 0. Both terms are 0.
    0 − 0 = 0
  3. Substitute x = 1. 12 − 2 = −1.
    1 − 2 = −1
  4. Substitute x = 2 and x = 3. 4 − 4 = 0, and 9 − 6 = 3.
    0 and 3

Check. The lowest value, −1, is at x = 1. This is the turning point.

Worked example 6.2.2
Find the turning point of y = x2 − 4x + 3.

Method. Complete the square to find the turning point.

  1. Complete the square. Write x2 + bx as (x + b/2)2 − (b/2)2.
    y = (x − 2)2 − 4 + 3
  2. Find the turning point. The square is zero when x = −b/2, so the minimum value is the number outside the square.
    x = 2, y = −1
  3. Write the answer. A positive x2 term gives a minimum turning point.
    (2, −1)

Check. Substitute x = 2 into the equation: y = −1.

Watch out. The line of symmetry is x = −b/2, the same as the x-coordinate of the turning point.

Worked example 6.2.3
Find the turning point of y = x2 + 6x + 1.

Method. Complete the square to find the turning point.

  1. Complete the square. Write x2 + bx as (x + b/2)2 − (b/2)2.
    y = (x + 3)2 − 9 + 1
  2. Find the turning point. The square is zero when x = −b/2, so the minimum value is the number outside the square.
    x = −3, y = −8
  3. Write the answer. A positive x2 term gives a minimum turning point.
    (−3, −8)

Check. Substitute x = −3 into the equation: y = −8.

Watch out. The line of symmetry is x = −b/2, the same as the x-coordinate of the turning point.

Watch out

Watch out: the line of symmetry is x = −b/2, not x = b/2. The sign changes because you halve b and reverse the sign.

Exam tip

Exam tip. A positive x2 term gives a minimum turning point (a U-shape). A negative x2 term gives a maximum.

Exercise 6B  Quadratic graphs, turning points and symmetry

Non-calculator
1
FComplete the table for y = x2 − 2x when x = −1, 0, 1, 2, 3. Write the y values in order.
2
FComplete the table for y = x2 + 2 when x = −2, −1, 0, 1, 2. Write the y values in order.
3
FFind the turning point of y = x2 − 4x + 3.
4
FFind the turning point of y = x2 + 6x + 5.
5
FFind the turning point of y = x2 − 2x − 8.
6
FFind the turning point of y = x2 + 4x + 1.
7
FFind the turning point of y = x2 − 6x + 10.
8
FFind the turning point of y = x2 + 2x − 3.
9
FWrite down the equation of the line of symmetry of y = x2 + 6x + 1.
10
FDescribe the translation that takes y = x2 to y = x2 − 5.
11
RWrite the equation of the curve with turning point (0, 4), which is y = x2 + 4. Explain why adding 4 moves the curve up.
12
PSFind the turning point of y = x2 + 2x − 8. Is it a maximum or a minimum?
13
PSFind the turning point of y = x2 − 10x + 21.
6.3

Cubic and reciprocal graphs

Year 9
Recognise the shape of cubic and reciprocal graphs, and identify asymptotes
Video lesson: Cubic and reciprocal graphsComing soon
A cubic-shaped water tank is filled at a constant rate. The height of the water is related to the cube of its side length. A reciprocal graph is used when a quantity is shared between more people: the more people, the less each one gets.

The graph of y = x3 passes through the origin and goes up on the right and down on the left. It has a point of inflection at (0, 0), but no turning point.

The graph of y = 1/x has two separate branches. It gets close to the axes but never touches them. The lines x = 0 and y = 0 are asymptotes.

Key ideas

  • y = x3: passes through (0, 0), and has a negative part for negative x.
  • y = 1/x: two branches, one in the first and one in the third quadrant.
  • Asymptotes: the lines x = 0 and y = 0 for y = 1/x. The graph never crosses them.
  • Cubic equations: x3 = k has one solution for every k.
Worked example 6.3.1
Find the value of y = x3 when x = −3.

Method. Replace x by the given number, then work out the value.

  1. Write the function. The function is y = x3.
    y(−3) = x3
  2. Substitute. Replace x with −3 everywhere it appears.
    y(−3) = (−3)3
  3. Work out the value. Use the order of operations.
    y(−3) = −27
  4. Write the answer.
    −27

Check. Put x = −3 back into y(x) to check.

Watch out. Put brackets around a negative number when you substitute it, so that the signs are clear.

Worked example 6.3.2
Find the value of y = 1/x when x = 0.5.

Method. Substitute x = 0.5 and find the reciprocal.

  1. Write 0.5 as a fraction. 0.5 = 1/2.
    x = 1/2
  2. Find the reciprocal. The reciprocal of 1/2 is 2, because 1 ÷ (1/2) = 2.
    y = 1 ÷ (1/2) = 2
  3. Write the answer.
    y = 2

Check. Multiply: 2 × 0.5 = 1, so y = 2 is correct.

Worked example 6.3.3
Solve x3 = 27.

Method. Find the number that cubed gives 27.

  1. Write the equation. We need x multiplied by itself three times to give 27.
    x3 = 27
  2. Try a number. Try 2: 2 × 2 × 2 = 8, which is too small. Try 3.
    23 = 8 < 27
  3. Find the cube root. 3 × 3 × 3 = 27.
    x = 3

Check. 33 = 27.

Watch out

Watch out: the graph of y = 1/x never crosses the axes. Do not join the two branches through the origin.

Exam tip

Exam tip. When sketching y = 1/x, draw the two branches separately and show the asymptotes as dashed lines.

Exercise 6C  Cubic and reciprocal graphs

Non-calculator
1
FComplete the table of values for y = x3 when x = −2, −1, 0, 1, 2. Write the y values in order.
2
FComplete the table of values for y = 1/x when x = 1, 2, 4, 5 and 10. Write the y values as fractions in order.
3
FFind the value of y = x3 when x = −3.
4
FFind the value of y = x3 − 1 when x = 2.
5
FFind the value of y = 1/x when x = 0.5.
6
FSolve x3 = −27.
7
FSolve x3 = 64.
8
FWrite down the equations of the two asymptotes of y = 1/x.
9
RThe graph of y = 1/x has two branches. Explain why it does not cross the y-axis.
10
RWhich of these is the graph of y = x3: a U-shape, an upside-down U, or a curve through the origin that goes up on the right? Give your answer and explain.
11
PSA reciprocal graph y = 1/x is drawn. Find the value of y when x = −4.
6.4

Exponential graphs

Year 9
Recognise and plot exponential graphs of the form y = 2x
Video lesson: Exponential graphsComing soon
A bacteria colony doubles in size every hour. The number of bacteria after x hours is 2x times the starting number. A graph of 2x shows this growth: the curve gets steeper as x increases.

In y = 2x, the variable x is the power. The graph passes through (0, 1) because 20 = 1. It never goes below the x-axis, so the x-axis is an asymptote.

Key ideas

  • y = 2x passes through (0, 1).
  • Each step of 1 in x doubles y.
  • Negative powers give fractions: 2(−3) = 1/8.
  • The x-axis is an asymptote: the graph gets close to it but never touches it.
Worked example 6.4.1
Work out 25.

Method. Replace x by the given number, then work out the value.

  1. Write the function. The function is y = 2x.
    y(5) = 2x
  2. Substitute. Replace x with 5 everywhere it appears.
    y(5) = 2(5)
  3. Work out the value. Use the order of operations.
    y(5) = 32
  4. Write the answer.
    32

Check. Put x = 5 back into y(x) to check.

Watch out. Put brackets around a negative number when you substitute it, so that the signs are clear.

Worked example 6.4.2
Work out 2(−3).

Method. A negative power means one over the positive power.

  1. Write the reciprocal. 2(−3) = 1 ÷ 23.
    1 ÷ 23
  2. Work out the power. 23 = 8.
    1 ÷ 8
  3. Write the answer.
    1/8

Check. 8 × (1/8) = 1.

Worked example 6.4.3
Complete the table for y = 2x when x = 0, 1, 2, 3, 4.

Method. Double the value each time x goes up by 1.

  1. Start at x = 0. 20 = 1.
    y = 1
  2. Double for each step. Each increase of 1 in x doubles y.
    1, 2, 4, 8, 16
  3. Write the answer.
    1, 2, 4, 8, 16

Check. 24 = 16.

Watch out

Watch out: 2x is not 2x. For x = 3, 23 = 8, but 2 × 3 = 6.

Exam tip

Exam tip. Write the powers of 2 in a list: 1, 2, 4, 8, 16, 32. Then use the list to read off values.

Exercise 6D  Exponential graphs

Non-calculator
1
FWork out 26.
2
FWork out 2(−2).
3
FComplete the table for y = 2x when x = 0, 1, 2, 3, 4, 5. Write the y values in order.
4
PSA colony starts with 5 bacteria and doubles every hour. How many bacteria are there after 4 hours?
5
RWhich is bigger, 210 or 102? Explain your answer.
6
RExplain why the graph of y = 2x does not cross the x-axis.
7
PSWork out 33. Hence find 34.
(a)33
(b)34
6.5

Solving equations by graphs

Year 9
Solve equations by reading the intersection of two graphs
Video lesson: Solving equations by graphsComing soon
Two graphs cross at points. The x-values of these points are the solutions of the equation made by setting the two rules equal. Reading them from a graph gives approximate answers.

To solve an equation such as x2 = 2x + 1 by graphs, draw y = x2 and y = 2x + 1 on the same grid. The x-coordinates of the points where they meet are the solutions.

Key ideas

  • Draw both graphs on the same axes.
  • The x-coordinates of the crossing points are the solutions.
  • Graph answers are approximate: round them as the question asks.
  • Check the answers by substituting into the original equation.
Worked example 6.5.1
Solve x2 = 2x + 1 by intersecting graphs. Give your answers to 1 d.p.

Method. Solve the equation that the intersection gives, then round each root to 1 d.p.

  1. Set the equations equal. At an intersection both equations give the same y, so x2 = mx + k.
    x2 = 2x + 1
  2. Rearrange to 0. Move every term to one side.
    x2 − (2x + 1) = 0
  3. Use the formula. The quadratic formula gives the roots of ax2 + bx + c = 0.
    x = (2 ± √(22 + 4 × 1))/2 = (2 ± √8)/2
  4. Work out each root. Use a calculator or the graph to find the decimal values, then round to 1 d.p.
    x ≈ 2.4142 or x ≈ -0.4142
  5. Write the answer. Round to 1 decimal place, as the question asks.
    x = −0.4 or x = 2.4

Check. Substitute each value into y = x2 and the line: both give the same y, to 1 d.p.

Watch out. An intersection gives two points on a curve and a line, so there are usually two x-values.

Worked example 6.5.2
Solve x2 = x + 1. Give your answers to 1 d.p.

Method. Solve the equation that the intersection gives, then round each root to 1 d.p.

  1. Set the equations equal. At an intersection both equations give the same y, so x2 = mx + k.
    x2 = x + 1
  2. Rearrange to 0. Move every term to one side.
    x2 − (x + 1) = 0
  3. Use the formula. The quadratic formula gives the roots of ax2 + bx + c = 0.
    x = (1 ± √(12 + 4 × 1))/2 = (1 ± √5)/2
  4. Work out each root. Use a calculator or the graph to find the decimal values, then round to 1 d.p.
    x ≈ 1.6180 or x ≈ -0.6180
  5. Write the answer. Round to 1 decimal place, as the question asks.
    x = −0.6 or x = 1.6

Check. Substitute each value into y = x2 and the line: both give the same y, to 1 d.p.

Watch out. An intersection gives two points on a curve and a line, so there are usually two x-values.

Worked example 6.5.3
Solve x2 = 5 by graphs. Give your answers to 1 d.p.

Method. Solve the equation that the intersection gives, then round each root to 1 d.p.

  1. Set the equations equal. At an intersection both equations give the same y, so x2 = mx + k.
    x2 = 5
  2. Rearrange to 0. Move every term to one side.
    x2 − (5) = 0
  3. Use the formula. The quadratic formula gives the roots of ax2 + bx + c = 0.
    x = (0 ± √(02 + 4 × 5))/2 = (0 ± √20)/2
  4. Work out each root. Use a calculator or the graph to find the decimal values, then round to 1 d.p.
    x ≈ 2.2361 or x ≈ -2.2361
  5. Write the answer. Round to 1 decimal place, as the question asks.
    x = −2.2 or x = 2.2

Check. Substitute each value into y = x2 and the line: both give the same y, to 1 d.p.

Watch out. An intersection gives two points on a curve and a line, so there are usually two x-values.

Watch out

Watch out: a quadratic can have two solutions, one positive and one negative. Give both, unless the question asks otherwise.

Exam tip

Exam tip. Draw the two graphs carefully, label them, and read the x-values to the accuracy asked.

Exercise 6E  Solving equations by graphs

Non-calculator
1
PSThe graphs of y = x2 and y = 2x + 1 are drawn. Use the graph to solve x2 = 2x + 1. Give your answers to 1 d.p.
-3-2-1012345-2-1012345678y = x2line
2
PSThe graphs of y = x2 and y = x + 1 are drawn. Use the graph to solve x2 = x + 1. Give your answers to 1 d.p.
-3-2-1012345-2-1012345678y = x2line
3
PSThe graphs of y = x2 and y = 2 are drawn. Use the graph to solve x2 = 2. Give your answers to 1 d.p.
-3-2-1012345-2-1012345678y = x2line
4
PSThe graphs of y = x2 and y = −x + 3 are drawn. Use the graph to solve x2 = −x + 3. Give your answers to 1 d.p.
-3-2-1012345-2-1012345678y = x2line
5
PSThe graphs of y = x2 and y = 3x − 1 are drawn. Use the graph to solve x2 = 3x − 1. Give your answers to 1 d.p.
-3-2-1012345-2-1012345678y = x2line
6
PSThe graphs of y = x2 and y = 4x − 2 are drawn. Use the graph to solve x2 = 4x − 2. Give your answers to 1 d.p.
-3-2-1012345-2-1012345678y = x2line
7
PSSolve x3 = 2x by finding where y = x3 and y = 2x meet. Give your answers exactly.
8
RUse the graph of y = 1/x and y = x + 1 to explain why there is one point of intersection in the first quadrant.
9
PSSolve x2 = 5 by graphs. Give your answers to 1 d.p.
6.6

Real-life graphs

Year 9
Interpret real-life graphs, such as conversion graphs and distance-time graphs
Video lesson: Real-life graphsComing soon
A runner jogs away from home, stops for a drink, and then runs back. A distance-time graph shows the distance from home at each moment. The steepness of each straight part tells you how fast the runner is moving.

A conversion graph is a straight line through the origin, used to change one unit into another. A distance-time graph has time on the horizontal axis. The gradient of a straight part is the speed, and a flat part means the object is stopped.

Key ideas

  • A conversion graph is a straight line through (0, 0): y = (rate) × x.
  • On a distance-time graph, the gradient is the speed.
  • A horizontal line on a distance-time graph means the object is stopped.
  • Always include the units in your answer.
Worked example 6.6.1
Pounds to euros: the rule is euros = 1.2 × pounds. Convert £40 to euros.

Method. Use the straight-line rule from the graph to convert the value.

  1. Read the rule for the graph. The graph is a straight line through (0, 0), so the rule is a multiplication.
    euros = 1.2 × pounds
  2. Find the value. Put in 40 pounds.
    40 × 1.2 = 48
  3. Write the answer.
    48

Check. Check: 48 divided by 1.2 is 40, the original value.

Watch out. Read the rule from the graph first, then use it for every value.

Worked example 6.6.2
A cyclist goes 2 km in the first 10 minutes and 6 km in 30 minutes. Find the speed in km per minute.

Method. The gradient of a distance-time graph is the speed.

  1. Choose two points on the straight line. Read the coordinates of two points on the line.
    (10, 2) and (30, 6)
  2. Find the gradient. Gradient = change in distance divided by change in time.
    (6 − 2) ÷ (30 − 10) = 4 ÷ 20
  3. Write the speed with units. Speed is the gradient of a distance-time graph.
    0.2

Check. Check: in 20 time units the distance changes by 4.

Watch out. A flat part of a distance-time graph means the object is not moving: the speed is zero.

Worked example 6.6.3
A straight part of a distance-time graph goes from (2, 3) to (5, 9), where time is in hours and distance in km. Find the speed.

Method. The gradient of a distance-time graph is the speed.

  1. Choose two points on the straight line. Read the coordinates of two points on the line.
    (2, 3) and (5, 9)
  2. Find the gradient. Gradient = change in distance divided by change in time.
    (9 − 3) ÷ (5 − 2) = 6 ÷ 3
  3. Write the speed with units. Speed is the gradient of a distance-time graph.
    2

Check. Check: in 3 time units the distance changes by 6.

Watch out. A flat part of a distance-time graph means the object is not moving: the speed is zero.

Watch out

Watch out: on a distance-time graph, the speed is the gradient, not the height of the graph.

Exam tip

Exam tip. Check the units on both axes before you read a value. Minutes and hours are different.

Exercise 6F  Real-life graphs

Non-calculator
1
FThe conversion graph gives euros = 1.2 × pounds. Convert £40 to euros.
2
FThe conversion graph gives euros = 1.2 × pounds. Convert £25 to euros.
3
FA cyclist goes 2 km in the first 10 minutes and 6 km in 30 minutes. Find the speed in km per minute.
4
FA car travels from (0, 0) to (3, 180) on a distance-time graph, where time is in hours and distance in km. Find the speed in km/h.
5
FA taxi charges £3 plus £2 for each mile. Write the rule for the total cost C, in terms of m miles.
6
FOn a distance-time graph, a horizontal line from t = 10 to t = 20 minutes is drawn at distance 3 km. What is the speed during this time?
7
PSA conversion graph gives the rule dollars = 1.5 × pounds. How many pounds is 30 dollars? Give your answer to 2 d.p.
8
RExplain how you can tell from a distance-time graph that a person is walking faster in one part than in another.
9
PSA distance-time graph shows a straight line from (0, 0) to (5, 15), where time is in minutes and distance in metres. Find the speed in m/min.
10
PSA conversion graph gives kilometres = 0.6 × miles. Convert 50 miles to kilometres.

Chapter summary

SkillMethod
Function notation f(a)Replace x with a (use brackets), then work out the value.
Solve f(x) = kSet the rule equal to k and solve the equation.
Quadratic y = x2 + bx + cU-shape. Line of symmetry x = −b/2. Turning point by completing the square.
Cubic y = x3Passes through (0, 0), with no turning point. Negative for negative x.
Reciprocal y = 1/xTwo branches with asymptotes x = 0 and y = 0. Never crosses the axes.
Exponential y = 2xPasses through (0, 1). Doubles for each step up in x. The x-axis is an asymptote.
Real-life graphsConversion: a straight line through the origin. Distance-time: gradient = speed.

Can you…?

  • I can use function notation to evaluate f(a), and solve f(x) = k
  • I can sketch y = x2 and find the turning point and line of symmetry
  • I can recognise cubic and reciprocal graphs, and identify asymptotes
  • I can sketch and use y = 2x
  • I can solve an equation by reading where two graphs cross
  • I can read conversion and distance-time graphs

Key terms

function
a rule that gives exactly one output for each input
turning point
the point where a curve changes from increasing to decreasing, or the other way
line of symmetry
a line that splits a graph into two mirror images
asymptote
a line that a graph gets closer and closer to, but never touches
exponential
a function where the variable is in the power, such as 2x

Exercise 6Z  Check-up

Non-calculator
1
f(x) = 4x − 3. Find f(5).
2
g(x) = x2 + 2x. Find g(−3).
3
f(x) = 2x + 9. Solve f(x) = 1.
4
Find the turning point of y = x2 − 6x + 2.
5
Write down the equation of the line of symmetry of y = x2 − 8x + 3.
6
Work out 2(−4).
7
Find the value of y = 1/x when x = −2.
8
Solve x3 = 125.
9
A pound-to-dollar conversion graph gives dollars = 1.25 × pounds. Convert £60 to dollars.
10
Solve x2 = x + 3 by graphs. Give your answers to 1 d.p.

Total 22 marks. Allow about 22 minutes.

Exercise 6X  Practice test questions

Non-calculator
1
Ff(x) = 3x2 − 1. Find f(−2).[2 marks]
2
Ff(x) = 5x + 4. Solve f(x) = −6.[2 marks]
3
PSFind the turning point of y = x2 + 4x + 9.[3 marks]
4
FWrite down the equation of the line of symmetry of y = x2 + 10x.[2 marks]
5
FWork out 2(−3).[2 marks]
6
RExplain why the graph of y = 1/x has two separate branches.[2 marks]
7
PSSolve x2 = 2x + 2 by intersecting graphs. Give your answers to 1 d.p.[3 marks]
8
PSA colony starts with 3 cells and doubles every hour. How many cells are there after 5 hours?[2 marks]
9
FA distance-time graph has a straight line from (0, 0) to (4, 20), where time is in hours and distance in km. Find the speed in km/h.[2 marks]
10
FConvert 25 euros to pounds using the conversion graph pounds = 0.8 × euros.[2 marks]

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