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GCSE Maths · EdexcelChapter 25 · Functions and advanced graphs
Chapter 25 · Higher tier

GCSE Maths Functions and Advanced Graphs (Higher): worked examples and questions with answers

By the end of this chapter you will be able to

  • Use function notation f(x), evaluate functions and solve equations of the form f(x) = k
  • Find inverse functions and composite functions such as fg(x), and solve equations involving them
  • Sketch the graphs of y = f(x) + a, y = f(x + a), y = −f(x), y = f(−x), and recognise stretches y = af(x) and y = f(ax)
  • Recognise, sketch and use the graphs of y = sin x, y = cos x and y = tan x (shape, period, key values), and solve trigonometric equations
  • Recognise and use exponential graphs y = kx and solve growth and decay problems, including compound interest
  • Use the equation x2 + y2 = r2 of a circle and find the equation of a tangent at a point
  • Estimate gradients of curves with tangents, and understand average and instantaneous rates of change
  • Estimate the area under a graph with trapezia and rectangles, and interpret it in context
  • Solve equations numerically by iteration, and work with general iterative processes

You should already know

  • Substituting into expressions and rearranging formulae (Chapter 8)
  • Gradients and equations of straight lines, including perpendicular lines (Chapter 12)
  • Quadratic and reciprocal graphs (Chapter 13) and solving quadratics (Chapter 14)
  • Compound interest and percentage multipliers (Chapter 5)
  • Trigonometry in right-angled triangles (Chapter 20)
  • Speed–time graphs (Chapters 13 and 16)

Where this leads

  • Circle theorems, including the tangent–radius theorem (Chapter 26)
  • A-level maths: calculus, which finds exact gradients and areas
  • Further work on sequences, series and growth models

Edexcel GCSE (9–1) Mathematics 1MA1, Higher tier. Content references: A7, A12, A13, A15, A16, A20, R15, R16.

Printable worksheets. Every lesson in this chapter has a free worksheet and an answer sheet to download and print.

Exercise P  Do you remember?

Non-calculator
1
FWork out the value of 3x2 − 2x + 5 when x = −2.
2
FMake x the subject of y = 3x − 5.
3
FFind the gradient of the straight line through (1, 2) and (5, 10).
4
FA value is increased by 15%. What single number do you multiply by?
5
FSolve x2 − 5x + 6 = 0.
25.1

Function notation

Edexcel 1MA1: A7
Grade 5-8

Printable: Worksheet (PDF) · Answers (PDF) · Open this lesson on its own page

Video lesson: Function notationComing soon

A function is a rule that takes an input number, does something to it, and gives exactly one output number. You already know functions as function machines: put a number in, the machine follows its instructions, and a number comes out. The machine below multiplies the input by 3 and then subtracts 5.

x× 3− 5f(x)
The function machine for f(x) = 3x − 5. The input is x and the output is f(x).

Mathematicians give a function a name, usually a single letter such as f, g or h, and write the rule with function notation:

f(x) = 3x − 5

This is read “f of x equals 3x minus 5”. The letter x is a placeholder for whatever number goes in. The bracket is not a multiplication: f(x) does not mean f times x. It means “the output of f when the input is x”.

Finding an output. To find f(4) we put 4 in wherever the x was: f(4) = 3 × 4 − 5 = 7. So the function turns 4 into 7. Use brackets for negative inputs: f(−2) = 3 × (−2) − 5 = −11.

Finding an input. Sometimes we are told the output and must find the input. To solve f(x) = 19 we write the rule in place of f(x) and solve the equation: 3x − 5 = 19, so 3x = 24 and x = 8. For a quadratic function the equation may have two answers. For example, if g(x) = x2, then g(x) = 9 gives x = 3 or x = −3, because two different inputs can give the same output.

Other inputs. The input does not have to be a number. If f(x) = 3x − 5, then f(a + 2) means put the whole expression a + 2 in place of x: f(a + 2) = 3(a + 2) − 5 = 3a + 1. Always put brackets round the input before you expand.

Which inputs are allowed? The set of allowed inputs is called the domain. For f(x) = 12 ÷ x we cannot divide by 0, so x = 0 is not allowed, and for g(x) = √x negative inputs are not allowed (at GCSE). Functions also appear in real life: a taxi fare C(d) = 2.5 + 1.8d gives the cost in pounds for a journey of d miles.

Key ideas

  • A function is a rule: each input gives exactly one output. f(x) is the output when the input is x.
  • f(a) means: replace every x in the rule by a (use brackets), then work it out.
  • To solve f(x) = k, write the rule in place of f(x) and solve the equation. A quadratic can have two solutions.
  • f(a + 2) or f(2a): put the whole expression in brackets in place of x, then expand and simplify.
  • Any letter can name a function (f, g, h, C, P …).
Worked example 25.1.1
f(x) = 5 − 3x. Work out f(−2).

Key words. A function is a rule that turns each input into one output. f(x) is read “f of x” and means the output when the input is x.

Method. To find f(a), substitute the number a for x everywhere in the rule, then work out the answer.

  1. Write down the function. f(x) is a rule that says what to do to the input x. The letter x is a placeholder for whichever number we put in.
    f(x) = −3x + 5
  2. Replace every x with −2, using brackets. The number inside the bracket of f(−2) is the input, so it goes where the x was. Brackets matter with negative numbers.
    f(−2) = −3 × (−2) + 5
  3. Work out each part separately (powers first, then multiplying). BIDMAS: indices before multiplication, then add or subtract.
    = 5 + 6
  4. Add and subtract. Work from left to right.
    = 11

Check. Work it out again on a calculator, typing the brackets exactly as shown: the result is 11. ✓

Watch out. Put brackets round negative inputs. For example (−3)² = 9 but −3² = −9.

Worked example 25.1.2
g(x) = x2 − 4x + 1. Work out g(−3).

Key words. A function is a rule that turns each input into one output. f(x) is read “f of x” and means the output when the input is x.

Method. To find f(a), substitute the number a for x everywhere in the rule, then work out the answer.

  1. Write down the function. g(x) is a rule that says what to do to the input x. The letter x is a placeholder for whichever number we put in.
    g(x) = x2 − 4x + 1
  2. Replace every x with −3, using brackets. The number inside the bracket of g(−3) is the input, so it goes where the x was. Brackets matter with negative numbers.
    g(−3) = (−3)2 − 4 × (−3) + 1
  3. Work out each part separately (powers first, then multiplying). BIDMAS: indices before multiplication, then add or subtract.
    = 9 + 12 + 1
  4. Add and subtract. Work from left to right.
    = 22

Check. Use a different arrangement: x(x − 4) + 1 with x = −3 gives (−3) × ((−3) − 4) + 1 = 22. ✓

Watch out. Put brackets round negative inputs. For example (−3)² = 9 but −3² = −9.

Worked example 25.1.3
f(x) = 3x + 4. Solve f(x) = 19.

Key words. The input is the number that goes into the function and the output is the number that comes out.

Method. To solve f(x) = 19, put the rule in for f(x) and solve the equation for x.

  1. Write the equation. We are told that the output is 19, so f(x) = 19. Put the rule in for f(x).
    3x + 4 = 19
  2. Subtract 4 from both sides. The last thing that happens to the x-part is that 4 is added. The opposite of adding 4 is subtracting 4. Do it to both sides to keep the equation balanced.
    3x = 15
  3. Divide both sides by 3. The unknown part is being multiplied by 3. The opposite of multiplying by 3 is dividing by 3.
    x = 5
  4. Write the answer. x is now on its own.
    x = 5

Check. Put each solution back into the function: f(5) = 3 × 5 + 4 = 19. ✓

Watch out. Do not confuse the two jobs: finding f(3) means put 3 in and get an output; solving f(x) = 3 means the output is 3 and you must find the input.

Worked example 25.1.4
g(x) = x2 − 2x. Solve g(x) = 8.

Key words. The input is the number that goes into the function and the output is the number that comes out.

Method. To solve g(x) = 8, put the rule in for g(x) and solve the equation for x.

  1. Write the equation. We are told that the output is 8, so g(x) = 8. Put the rule in for g(x).
    x2 − 2x = 8
  2. Move everything to one side so that the other side is 0. To factorise, a quadratic equation must equal 0. Subtract 8 from both sides.
    x2 − 2x − 8 = 0
  3. Factorise the quadratic. If two things multiply to give 0, at least one of them must be 0. Factorising turns the equation into a product that equals 0.
    (x − 4)(x + 2) = 0
  4. Set each bracket equal to 0 and solve. One bracket must be 0.
    x − 4 = 0  ⇒  x = 4
    x + 2 = 0  ⇒  x = −2
  5. Write the solutions. A quadratic equation can have two solutions, so give both.
    x = −2 or x = 4

Check. Put each solution back into the function: g(−2) = (−2)2 − 2 × (−2) = 8; g(4) = 42 − 2 × 4 = 8. ✓

Watch out. Do not confuse the two jobs: finding f(3) means put 3 in and get an output; solving f(x) = 3 means the output is 3 and you must find the input.

Worked example 25.1.5
f(x) = x2 + 3x. Write f(a + 2) in the form a2 + pa + q.

Method. To find f(a + 2), replace x in the rule by a + 2 (in brackets) and simplify.

  1. Write the function. f(x) is a rule for the input x. If the input is something else, we put that in the same places.
    f(x) = x2 + 3x
  2. Replace every x with a + 2. The whole expression in the brackets of f(a + 2) is the input. Use brackets round it.
    f(a + 2) = (a + 2)2 + 3(a + 2)
  3. Expand any brackets. Multiply out each bracket, one term at a time. For a squared bracket, multiply the bracket by itself.
    (a + 2)2 = a2 + 4a + 4
    3(a + 2) = 3a + 6
  4. Collect like terms. Add together the terms with the same power of the letter.
    f(a + 2) = a2 + 7a + 10

Check. Test with a = 2: the input is 2 + 2 = 4, and the original rule gives 28. The answer gives 22 + 7 × 2 + 10 = 28. They agree. ✓

Watch out. Replace every x, and expand squares properly: (x + 1)² is (x + 1)(x + 1), not x² + 1.

Watch out

f(x) is not f multiplied by x. Also keep the two jobs apart: finding f(3) means put 3 in and get an output; solving f(x) = 3 means the output is 3 and you must find the input. And with negative inputs always use brackets: if f(x) = x2, then f(−3) = (−3)2 = 9, not −9.

Exercise 25A  Function notation

Non-calculator
1
Ff(x) = 4x − 3. Work out
(a)f(2)
(b)f(0)
(c)f(−3)
(d)f(10)
2
Fg(x) = x2 + 1. Work out
(a)g(3)
(b)g(−4)
(c)g(0)
(d)g(0.5)
3
FHere is a function machine for f. (a) Write f(x) in the form f(x) = … (b) Work out f(5) and f(−2).
x× 4+ 3f(x)
4
Fh(x) = 20 ÷ x. Work out
(a)h(4)
(b)h(−5)
(c)h(0.5)
(d)h(0.25)
5
Fp(x) = 2x2 − 5x + 3. Work out
(a)p(1)
(b)p(−2)
(c)p(3)
6
Ff(x) = x + 62. Work out
(a)f(8)
(b)f(−4)
(c)f(0)
7
Ff(x) = √(x + 9). Work out
(a)f(16)
(b)f(0)
(c)f(−5)
8
Fg(x) = x3 − 2x. Work out g(−3).
9
Ff(x) = 2x + 5. Solve
(a)f(x) = 17
(b)f(x) = −3
(c)f(x) = 0
(d)f(x) = 4.5
10
Fg(x) = x2 − 7. Solve
(a)g(x) = 18
(b)g(x) = 9
(c)g(x) = −7
11
PSf(x) = x2 + 3x. Solve f(x) = 10.
12
Ff(x) = 24 ÷ x. Solve
(a)f(x) = 6
(b)f(x) = −3
(c)f(x) = 0.5
13
PSA taxi fare, in pounds, for a journey of d miles is C(d) = 2.5 + 1.8d. (a) Work out C(7). (b) A fare is £24.10. How far was the journey? (In your working, write the function as C(x) = 1.8x + 2.5.)
(a)The cost of a 7-mile journey, in pounds
(b)The distance for a fare of £24.10, in miles
14
PSThe temperature in degrees Fahrenheit is given by F(C) = 1.8C + 32, where C is the temperature in degrees Celsius. (In your working use F(x) = 1.8x + 32.)
(a)Work out F(100)
(b)Work out F(−10)
(c)Solve F(x) = 50. What does the answer mean?
15
Fg(x) = 3x − 1. Write each of these as simply as possible.
(a)g(a + 2)
(b)g(2a)
(c)g(a2)
16
RDev says: “For f(x) = x2 + 2 I find f(−3) = f(3), but for g(x) = x3 I find g(−3) = −g(3).” Show that Dev is correct.
17
Rf(x) = 2x + 3. Show that f(a + 2) − f(a) = 4 for every value of a.
18
Rg(x) = x2 + 1. Explain why there is no value of x for which g(x) = 0.
19
Rf(x) = ax + b, where a and b are numbers. f(2) = 7 and f(5) = 16. Find the values of a and b.
25.2

Inverse functions

Edexcel 1MA1: A7
Grade 6-8

Printable: Worksheet (PDF) · Answers (PDF) · Open this lesson on its own page

Video lesson: Inverse functionsComing soon

Some jobs can be undone. If you put your socks on and then your shoes, to undo it you take your shoes off first and then your socks. A function can be undone in the same way. The inverse function of f, written f−1, takes the output of f and returns the original input. If f(4) = 7 then f−1(7) = 4.

x× 3− 5f(x)fx+ 5÷ 3f⁻¹(x)f inverse
The function machine for f(x) = 3x − 5 and its inverse. Each step is reversed, and the order of the steps is reversed too.

Method 1: reverse the machine. Write down what f does to x in order: “multiply by 3, then subtract 5”. The inverse does the opposite operations in the opposite order: “add 5, then divide by 3”. So f−1(x) = (x + 5) ÷ 3.

Method 2: algebra. This works for every function. (1) Write y = f(x). (2) Rearrange the equation to make x the subject, using the same steps you used to rearrange formulae in Chapter 8. (3) Replace y by x in the answer, because the input of a function is normally called x. For y = 3x − 5 we get y + 5 = 3x, so x = (y + 5) ÷ 3, and f−1(x) = (x + 5) ÷ 3. When x appears twice, such as in f(x) = (2x + 1) ÷ (x − 3), multiply out the fraction first, collect all the x terms on one side and factorise.

Finding one value. To find f−1(7) you do not need the whole inverse. It is the input that f turns into 7, so just solve f(x) = 7.

The graph of the inverse. If (a, b) is on the graph of y = f(x), then (b, a) is on the graph of y = f−1(x), because the roles of input and output swap. So the two graphs are reflections of each other in the line y = x.

xy-4-3-2-1123456-4-3-2-1123456(2, 5)(5, 2)
The blue line is y = f(x) = 2x + 1 and the orange line is y = f⁻¹(x) = (x − 1)/2. The grey dashed line is y = x. The points (2, 5) and (5, 2) are mirror images.

Not every function has an inverse. If two different inputs give the same output, the inverse would not know which one to return. For example g(x) = x2 sends both 3 and −3 to 9. To make an inverse we restrict the inputs, for instance to x ≥ 0, and then g−1(x) = √x. The questions in this chapter will say when this is needed.

Key ideas

  • The inverse function f−1 undoes f: if f(a) = b then f−1(b) = a.
  • To find it: write y = f(x), make x the subject, then swap y for x. Or reverse the machine: opposite operations, opposite order.
  • To find f−1(b) for one value, solve f(x) = b.
  • The graph of y = f−1(x) is the reflection of y = f(x) in the line y = x.
  • f−1(x) does not mean 1 ÷ f(x).
Worked example 25.2.1
f(x) = 3x − 5. Find f−1(x).

Key words. The inverse function f−1 reverses f: if f takes 3 to 11, then f−1 takes 11 back to 3. Subject means the letter on its own on one side.

Method. To find the inverse function f⁻¹, write y = f(x), make x the subject, then swap the letters. The inverse undoes what the function did.

  1. Write the function as y = … f(x) is the output, which we call y. We want to turn the rule round so that x is given in terms of y.
    y = 3x − 5
  2. Describe what the function does to x, in order. Think of a function machine. To undo it we must reverse every step, in reverse order.
    x× 3− 5y
  3. Swap the sides so the x part is on the left. We now rearrange to make x the subject.
    3x − 5 = y
  4. Add 5 to both sides. The last thing that happens is that 5 is subtracted. The opposite of subtracting 5 is adding 5. Do it to both sides.
    3x = y + 5
  5. Divide both sides by 3. The unknown part is being multiplied by 3. The opposite of multiplying by 3 is dividing by 3.
    x = y + 53
  6. Write x in terms of y. Now x is the subject.
    x = y + 53
  7. Swap the letters: write x for the input of the inverse function. A function is written with x as its input, so we rename y as x.
    f−1(x) = x + 53

Check. Test with a number: f(2) = 1. Then f−1(1) = 13 + 53 = 2, which takes us back to the input 2. ✓

Watch out. The notation f−1(x) does not mean 1 divided by f(x). It means the inverse function.

Worked example 25.2.2
f(x) = 2x + 13. Find f−1(x).

Key words. The inverse function f−1 reverses f: if f takes 3 to 11, then f−1 takes 11 back to 3. Subject means the letter on its own on one side.

Method. To find the inverse function f⁻¹, write y = f(x), make x the subject, then swap the letters. The inverse undoes what the function did.

  1. Write the function as y = … f(x) is the output, which we call y. We want to turn the rule round so that x is given in terms of y.
    y = 2x + 13
  2. Describe what the function does to x, in order. Think of a function machine. To undo it we must reverse every step, in reverse order.
    x× 2+ 1÷ 3y
  3. Swap the sides so the x part is on the left. We now rearrange to make x the subject.
    2x + 13 = y
  4. Multiply both sides by 3. The expression is being divided by 3. The opposite of dividing by 3 is multiplying by 3.
    2x + 1 = 3y
  5. Subtract 1 from both sides. The last thing that happens to the x-part is that 1 is added. The opposite of adding 1 is subtracting 1. Do it to both sides to keep the equation balanced.
    2x = 3y − 1
  6. Divide both sides by 2. The unknown part is being multiplied by 2. The opposite of multiplying by 2 is dividing by 2.
    x = 3y − 12
  7. Write x in terms of y. Now x is the subject.
    x = 3y − 12
  8. Swap the letters: write x for the input of the inverse function. A function is written with x as its input, so we rename y as x.
    f−1(x) = 3x − 12

Check. Test with a number: f(2) = 53. Then f−1(53) = 3 × 532 − 12 = 2, which takes us back to the input 2. ✓

Watch out. The notation f−1(x) does not mean 1 divided by f(x). It means the inverse function.

Worked example 25.2.3
f(x) = 8x − 1, x ≠ 1. Find f−1(x).

Key words. The inverse function f−1 reverses f: if f takes 3 to 11, then f−1 takes 11 back to 3. Subject means the letter on its own on one side.

Method. To find the inverse function f⁻¹, write y = f(x), make x the subject, then swap the letters. The inverse undoes what the function did.

  1. Write the function as y = … f(x) is the output, which we call y. We want to turn the rule round so that x is given in terms of y.
    y = 8x − 1
  2. Describe what the function does to x, in order. Think of a function machine. To undo it we must reverse every step, in reverse order.
    x− 18 ÷ inputy
  3. Swap the sides so the x part is on the left. We now rearrange to make x the subject.
    8x − 1 = y
  4. The unknown is on the bottom of the fraction: multiply both sides by it, then divide both sides by the other side. Multiplying both sides by x − 1 removes the fraction. Then dividing both sides by y leaves x − 1 on its own.
    8 = y(x − 1)
    8y = x − 1
  5. Add 1 to both sides. The last thing that happens is that 1 is subtracted. The opposite of subtracting 1 is adding 1. Do it to both sides.
    x = y + 8y
  6. Write x in terms of y. Now x is the subject.
    x = y + 8y
  7. Swap the letters: write x for the input of the inverse function. A function is written with x as its input, so we rename y as x.
    f−1(x) = x + 8x

Check. Test with a number: f(2) = 8. Then f−1(8) = 88 + 1 = 2, which takes us back to the input 2. ✓

Watch out. The notation f−1(x) does not mean 1 divided by f(x). It means the inverse function.

Worked example 25.2.4
f(x) = (x − 2)3 + 1. Find f−1(x).

Key words. The inverse function f−1 reverses f: if f takes 3 to 11, then f−1 takes 11 back to 3. Subject means the letter on its own on one side.

Method. To find the inverse function f⁻¹, write y = f(x), make x the subject, then swap the letters. The inverse undoes what the function did.

  1. Write the function as y = … f(x) is the output, which we call y. We want to turn the rule round so that x is given in terms of y.
    y = (x − 2)3 + 1
  2. Describe what the function does to x, in order. Think of a function machine. To undo it we must reverse every step, in reverse order.
    x− 2cube+ 1y
  3. Swap the sides so the x part is on the left. We now rearrange to make x the subject.
    (x − 2)3 + 1 = y
  4. Subtract 1 from both sides. The last thing that happens to the x-part is that 1 is added. The opposite of adding 1 is subtracting 1. Do it to both sides to keep the equation balanced.
    (x − 2)3 = y − 1
  5. Take the cube root of both sides. The opposite of cubing is the cube root.
    x − 2 = ∛(y − 1)
  6. Add 2 to both sides. The last thing that happens is that 2 is subtracted. The opposite of subtracting 2 is adding 2. Do it to both sides.
    x = ∛(y − 1) + 2
  7. Write x in terms of y. Now x is the subject.
    x = ∛(y − 1) + 2
  8. Swap the letters: write x for the input of the inverse function. A function is written with x as its input, so we rename y as x.
    f−1(x) = ∛(x − 1) + 2

Check. Test with a number: f(2) = 1. Then f−1(1) = ∛(1 − 1) + 2 = 2, which takes us back to the input 2. ✓

Watch out. The notation f−1(x) does not mean 1 divided by f(x). It means the inverse function.

Worked example 25.2.5
f(x) = 2x + 1x − 3, x ≠ 3. Find f−1(x).

Method. Rearrange y = f(x) to make x the subject. When x appears twice, multiply out the fraction, collect the x terms and factorise.

  1. Write the function as y = … This time x appears twice (top and bottom), so we cannot simply undo operations one by one. We will rearrange carefully.
    y = 2x + 1x − 3
  2. Multiply both sides by the bottom. This removes the fraction.
    y(x − 3) = 2x + 1
  3. Expand the bracket. Multiply y by each term inside.
    xy − 3y = 2x + 1
  4. Get all the x terms on one side and everything else on the other. We need x on its own eventually, so collect the terms containing x together.
    xy − 2x = 3y + 1
  5. Factorise the left side. Take x out as a common factor so that x appears only once.
    x(y − 2) = 3y + 1
  6. Divide both sides by the bracket. This leaves x on its own.
    x = 3y + 1y − 2
  7. Swap the letters. Write x for the input of the inverse function.
    f−1(x) = 3x + 1x − 2

Check. Test: f(4) = 9, and f−1(9) = 4, the number we started with. ✓

Watch out. Do not forget that y multiplies both terms of the bracket when you expand.

Watch out

Do not confuse f−1(x) with 1 ÷ f(x). They are different: for f(x) = 3x − 5, f−1(x) = (x + 5) ÷ 3 but 1 ÷ f(x) = 1 ÷ (3x − 5). Also, when rearranging, divide or add to the whole of the other side: x = (y + 5) ÷ 3, not y + 5 ÷ 3.

Exercise 25B  Inverse functions

Non-calculator
1
FFind the inverse function f−1(x) of each function.
(a)f(x) = x + 7
(b)f(x) = 5x
(c)f(x) = x3
(d)f(x) = −x + 10
2
FFind the inverse function f−1(x) of each function.
(a)f(x) = 2x + 3
(b)f(x) = 3x − 4
(c)f(x) = x − 25
(d)f(x) = 4(x + 1)
3
FThis function machine shows f. (a) Draw the inverse machine. (b) Write down f−1(x).
x× 4− 1f(x)
4
Ff(x) = 4x − 1. Find
(a)f−1(7)
(b)f−1(−5)
(c)f−1(0)
5
FFind the inverse function f−1(x), where x ≠ 0 or the denominator is not zero.
(a)f(x) = 8x
(b)f(x) = 6x − 2
(c)f(x) = 4x + 1
(d)f(x) = 32x
6
FEach function below is used only for the inputs shown, so it has an inverse. Find f−1(x).
(a)f(x) = x2 + 3,   x ≥ 0
(b)f(x) = (x − 1)2,   x ≥ 1
(c)f(x) = √(x + 4),   x ≥ −4
(d)f(x) = x3 − 1,   all values of x
7
PSFind f−1(x).
(a)f(x) = 3(x − 2) + 1
(b)f(x) = −2x + 5
(c)f(x) = (x + 2)3
(d)f(x) = x + 42
8
PSFind the inverse of each function. In each case there is an x on the top and the bottom of the fraction.
(a)f(x) = 3x + 1x − 2
(b)f(x) = 2x − 1x + 3
(c)f(x) = xx + 1
9
PSThe diagram shows the graph of y = f(x) (blue), the graph of y = f−1(x) (orange) and a dashed line.
xy-4-3-2-1123456-4-3-2-1123456(2, 5)(5, 2)
(a)Write down the equation of the dashed line.
(b)Use the diagram to find f(2) and then write down f−1(5).
(c)Find f−1(x) using algebra, where f(x) = 2x + 1.
10
PSThe temperature in degrees Fahrenheit is F = 1.8C + 32, where C is the temperature in degrees Celsius. Make C the subject of the formula, and use it to convert 68°F to Celsius.
11
PSA taxi charges a fixed fee of £3 plus £2.50 per mile. The cost for d miles is C(d) = 3 + 2.5d. Find the inverse function, and use it to work out how far Priya can travel for £21.
12
RExplain why the function g(x) = x2, for all values of x, does not have an inverse function.
13
Rf(x) = 6 ÷ x, x ≠ 0. Show that f is its own inverse, so f−1(x) = f(x).
14
Rf(x) = kx + 6, where k is a constant. The function f is its own inverse, so f−1(x) = f(x). Find the value of k.
15
Rf(x) = 2x + 3x − 1, x ≠ 1. Find f−1(4) by solving an equation. Then confirm your answer using the inverse function f−1(x) = x + 3x − 2.
25.3

Composite functions

Edexcel 1MA1: A7
Grade 6-9

Printable: Worksheet (PDF) · Answers (PDF) · Open this lesson on its own page

Video lesson: Composite functionsComing soon

A composite function is made by joining two functions: the output of the first becomes the input of the second. Suppose g(x) = x + 2 and f(x) = 3x. If we send a number through g and then straight into f, we have one new function.

xg: add 2f: × 3fg(x)
The composite function fg(x). The function g acts first, then f acts on the result.

We write this composite function as fg(x), which means f(g(x)). Be careful about the order. The function nearest the x acts first. So fg(x) means “do g, then do f”. It is read from right to left, which feels backwards at first.

With a number. To find fg(4), first work out g(4) = 4 + 2 = 6, then put the 6 into f: f(6) = 18. So fg(4) = 18.

With algebra. To find fg(x) as one rule, replace the x in f by the whole of g(x), in brackets: f(x) = 3x becomes 3(x + 2) = 3x + 6. So fg(x) = 3x + 6. Check: 3 × 4 + 6 = 18. ✓

The order matters. If we do it the other way, gf(x) = g(f(x)) = 3x + 2, which is a different function. Usually fg and gf are not equal. A function composed with itself is written ff(x) or f2(x).

Solving. To solve an equation such as fg(x) = 20, first build the single function fg(x), then solve it like any other equation.

Inverse of a composite. To undo “do g, then f” you must undo f first and then g. So (fg)−1 = g−1f−1. The order reverses, just like taking off your shoes and then your socks.

Key ideas

  • fg(x) means f(g(x)): do g first, then f.
  • For a number: work out the inside first, then put that answer into the outside function.
  • For algebra: replace the x in the outer function by the whole inner function (in brackets), expand and simplify.
  • fg(x) and gf(x) are usually different. ff(x) means f applied twice.
  • To solve fg(x) = k: find fg(x) first, then solve the equation.
  • (fg)−1 = g−1f−1: the order reverses.
Worked example 25.3.1
f(x) = 3x − 2 and g(x) = x2. Work out fg(3).

Method. Work from the inside out: put the number into the function nearest it, then put that answer into the other function.

  1. Remember what fg(3) means. The function nearest the number, g, is applied first. Its output is then used as the input to f.
    fg(3) = f(g(3))
  2. Work out the inside: g(3). Put 3 into g.
    g(3) = 32 = 9
  3. Use that answer as the input to f: work out f(9). The output 9 goes into f.
    f(9) = 3 × 9 − 2 = 25
  4. Write the answer.
    fg(3) = 25

Check. Another way: find fg(x) = 3x2 − 2 first, then put in 3: 3 × 32 − 2 = 25. ✓

Watch out. fg(3) is not f(3) × g(3). It means f of (g of 3).

Worked example 25.3.2
f(x) = 2x + 3 and g(x) = x2 − 1. Find fg(x).

Key words. A composite function is two functions joined: the output of the first becomes the input of the second.

Method. fg(x) means: do g first, then f. Replace the x in the outer function by the whole inner function.

  1. Remember what fg(x) means. fg(x) is the same as f(g(x)). The function written closest to the x (g) is applied first, then f is applied to the result.
    fg(x) = f(g(x))
  2. Write down the two functions.
    g(x) = x2 − 1
    f(x) = 2x + 3
  3. Put g(x) into f: replace the x in f(x) with x2 − 1. g(x) is the output of the first function, and it becomes the input of f. Use brackets.
    fg(x) = 2(x2 − 1) + 3
  4. Expand the brackets. Multiply out each bracket, one term at a time.
    2(x2 − 1) = 2x2 − 2
  5. Simplify. Collect like terms.
    fg(x) = 2x2 + 1

Check. Test with x = 2: g(2) = 3, then f(3) = 9. The answer gives 2 × 22 + 1 = 9. They match. ✓

Watch out. Order matters: fg(x) and gf(x) are usually different. The function nearest the x goes first.

Worked example 25.3.3
f(x) = 2x + 3 and g(x) = x2 − 1. Find gf(x). Is gf(x) the same as fg(x)?

Key words. A composite function is two functions joined: the output of the first becomes the input of the second.

Method. gf(x) means: do f first, then g. Replace the x in the outer function by the whole inner function.

  1. Remember what gf(x) means. gf(x) is the same as g(f(x)). The function written closest to the x (f) is applied first, then g is applied to the result.
    gf(x) = g(f(x))
  2. Write down the two functions.
    f(x) = 2x + 3
    g(x) = x2 − 1
  3. Put f(x) into g: replace the x in g(x) with 2x + 3. f(x) is the output of the first function, and it becomes the input of g. Use brackets.
    gf(x) = (2x + 3)2 − 1
  4. Expand the brackets. Multiply out each bracket, one term at a time.
    (2x + 3)2 = 4x2 + 12x + 9
  5. Simplify. Collect like terms.
    gf(x) = 4x2 + 12x + 8

Check. Test with x = 2: f(2) = 7, then g(7) = 48. The answer gives 4 × 22 + 12 × 2 + 8 = 48. They match. ✓

Watch out. Order matters: fg(x) and gf(x) are usually different. The function nearest the x goes first.

Worked example 25.3.4
f(x) = 3x − 1 and g(x) = x2 + 2. Solve fg(x) = 32.

Method. First find fg(x) by putting the inner function into the outer one. Then solve fg(x) = 32 as an ordinary equation.

  1. Remember what fg(x) means. fg(x) is the same as f(g(x)). The function written closest to the x (g) is applied first, then f is applied to the result.
    fg(x) = f(g(x))
  2. Write down the two functions.
    g(x) = x2 + 2
    f(x) = 3x − 1
  3. Put g(x) into f: replace the x in f(x) with x2 + 2. g(x) is the output of the first function, and it becomes the input of f. Use brackets.
    fg(x) = 3(x2 + 2) − 1
  4. Expand the brackets. Multiply out each bracket, one term at a time.
    3(x2 + 2) = 3x2 + 6
  5. Simplify. Collect like terms.
    fg(x) = 3x2 + 5
  6. Write the equation. We are told that the output is 32, so fg(x) = 32. Put the rule in for fg(x).
    3x2 + 5 = 32
  7. Subtract 5 from both sides. The last thing that happens to the x-part is that 5 is added. The opposite of adding 5 is subtracting 5. Do it to both sides to keep the equation balanced.
    3x2 = 27
  8. Divide both sides by 3. The unknown part is being multiplied by 3. The opposite of multiplying by 3 is dividing by 3.
    x2 = 9
  9. Take the square root of both sides. Remember the positive and negative roots. Both 3 and −3 square to give 9.
    x = 3 or x = −3
  10. Finish each equation. Solve each of the two equations with inverse operations.
    x = 3
    x = −3

Check. Test: fg(−3) = 3 × (−3)2 + 5 = 32; fg(3) = 3 × 32 + 5 = 32. ✓

Watch out. Do not put the number k into the functions one at a time. Build the single function first.

Worked example 25.3.5
f(x) = x + 2 and g(x) = 3x. Find (fg)−1(x), and show that it equals g−1f−1(x).

Method. Find fg(x), then invert it. Then find the two separate inverses and compose them in the reverse order.

  1. Find fg(x). Replace the x in f by g(x) = 3x.
    fg(x) = 3x + 2
  2. Invert it: y = 3x + 2. Subtract 2 from both sides, then divide by 3.
    y − 2 = 3x  ⇒  x = y − 23
  3. Write the inverse.
    (fg)−1(x) = x − 23
  4. Find the inverses of f and g separately. Reverse each operation.
    f−1(x) = x − 2 and g−1(x) = x ÷ 3
  5. Compose in the reverse order: g−1f−1(x). First undo f (subtract 2), then undo g (divide by 3).
    g−1(x − 2) = (x − 2) ÷ 3 = x − 23
  6. Compare. The two answers are the same.
    (fg)−1 = g−1f−1 ✓

Check. fg(5) = 3 × 5 + 2 = 17, and (fg)−1(17) = (17 − 2) ÷ 3 = 5. ✓

Watch out. If you apply the inverses in the same order as the functions (f−1 first) you get a different, wrong answer.

Watch out

The function nearest the x acts first. fg(2) is not f(2) × g(2) and it is not g(f(2)). It is f(g(2)): work out g(2) first. And when you replace x in the outer function, put brackets round the inner function: 3(x + 2) = 3x + 6, but 3x + 2 is wrong.

Exercise 25C  Composite functions

Non-calculator
1
Ff(x) = 2x + 1 and g(x) = x2. Work out
(a)fg(3)
(b)gf(3)
(c)ff(2)
(d)gg(−2)
2
Ff(x) = x − 4 and g(x) = 3x. Find, in its simplest form,
(a)fg(x)
(b)gf(x)
3
Ff(x) = x + 5 and g(x) = x2 − 1. Find, in its simplest form,
(a)fg(x)
(b)gf(x)
4
Ff(x) = 3x − 2 and g(x) = x2. Find
(a)fg(x)
(b)gf(x)
5
FFind ff(x) and gg(x) in each case.
(a)f(x) = 2x + 3:  ff(x)
(b)g(x) = x2:  gg(x)
(c)h(x) = 1 − 2x:  hh(x)
6
Ff(x) = 2x + 1 and g(x) = x − 3. Solve fg(x) = 9.
7
PSf(x) = x + 1 and g(x) = x2 − 1. Solve gf(x) = 15.
8
R(a) f(x) = x + 3 and g(x) = x − 5. Show that fg(x) = gf(x). (b) p(x) = 2x and q(x) = x + 1. Show that pq(x) ≠ qp(x).
9
PSA shop reduces all prices by 20% and then a 20% tax is added. Let p be the original price in pounds. (a) Write the reduction as f(x) = 0.8x and the tax as g(x) = 1.2x. Find gf(x). (b) Is the final price the same as the original price? Work out the final price of an item that originally cost £50.
10
PSf(x) = 1 ÷ x and g(x) = x + 2. Find, as simply as possible,
(a)fg(x)
(b)gf(x)
11
PSf(x) = √x and g(x) = x − 4.
(a)Work out fg(13).
(b)Work out fg(20).
(c)Find fg(x).
12
Rf(x) = 2x + 1 and fg(x) = 6x + 7. Find g(x).
13
RAisha says: “fg(2) means f(2) × g(2).” With f(x) = x + 3 and g(x) = x2, work out fg(2) and f(2) × g(2) to show that Aisha is wrong.
14
PSf(x) = 3x + 2 and g(x) = x2 + k, where k is a constant. Given that fg(1) = 20, find the value of k.
15
Rf(x) = 2x + a and g(x) = 3x + 4. Given that fg(x) = gf(x) for all x, find the value of a.
16
Rf(x) = x + 1, g(x) = 2x and h(x) = x2. Find hgf(x), giving your answer in its simplest expanded form.
25.4

Graph transformations

Edexcel 1MA1: A12, A13
Grade 7-9

Printable: Worksheet (PDF) · Answers (PDF) · Open this lesson on its own page

Video lesson: Graph transformationsComing soon

If you know the graph of y = f(x), you can sketch the graphs of many related functions without calculating anything new. Each point on the old graph moves to a new position, and the new graph is the old graph moved, flipped or stretched. This is called a transformation of the graph.

The rules are in the table. In each case, a point (x, y) on y = f(x) goes to the point shown.

New functionWhat happensPoint (x, y) goes to
y = f(x) + atranslation up a units (down if a is negative)(x, y + a)
y = f(x + a)translation a units to the left (right if a is negative)(x − a, y)
y = −f(x)reflection in the x-axis(x, −y)
y = f(−x)reflection in the y-axis(−x, y)
y = af(x) (extension)stretch parallel to the y-axis, scale factor a(x, ay)
y = f(ax) (extension)stretch parallel to the x-axis, scale factor 1/a(x/a, y)

The graph below shows y = f(x) = x2 − 4x + 3 (dashed) and four transformed graphs (solid orange). Look at how the minimum point B(2, −1) moves each time.

xy-2-112345-3-2-11234567AA'BB'CC'DD'y = f(x) + 2xy-4-3-2-112345-3-2-112345AA'BB'CC'DD'y = f(x + 2)xy-2-112345-5-4-3-2-112345AA'BB'CC'DD'y = −f(x)xy-5-4-3-2-112345-3-2-112345AA'BB'CC'DD'y = f(−x)
The dashed curve is y = f(x). The orange curves are the transformed graphs. In f(x) + 2 the minimum B(2, −1) moves to (2, 1). In f(x + 2) it moves to (0, −1). In −f(x) it becomes a maximum at (2, 1). In f(−x) it moves to (−2, −1).

Why does f(x + 2) move the graph to the left? The new function gives the same output as f but when the input is 2 smaller: for example the new function at x = 0 gives f(0 + 2) = f(2). So whatever f does at x = 2, the new graph does at x = 0: everything has shifted 2 to the left.

Everything moves together. Turning points, intercepts and asymptotes move with the graph. The reciprocal graph y = 1/x has asymptotes x = 0 and y = 0. The graph of y = 1/x + 2 has asymptotes x = 0 and y = 2, and the graph of y = 1/(x − 3) has asymptotes x = 3 and y = 0.

xy-3-2-1123456789-4-3-2-1123456(4, 3)
The dashed curve is y = 1/x. The orange curve is y = 1/(x − 3) + 2: it has been translated 3 right and 2 up, so its asymptotes are x = 3 and y = 2.

Completing the square. A quadratic written as y = (x + p)2 + q is the graph of y = x2 translated by p to the left and q up, so its turning point is (−p, q). This links to the work on completing the square in Chapter 14.

Key ideas

  • f(x) + a: translate up a. f(x + a): translate a to the left. Together: the vector (−a, b) for f(x + a) + b.
  • −f(x): reflect in the x-axis. f(−x): reflect in the y-axis.
  • af(x): stretch in the y-direction by scale factor a. f(ax): stretch in the x-direction by scale factor 1/a.
  • Changes outside the bracket affect y. Changes inside the bracket affect x (and work the opposite way).
  • Turning points, roots and asymptotes move with the graph: transform the key points first.
Worked example 25.4.1
The graph of y = f(x) has a minimum at B(2, −1), crosses the x-axis at A(1, 0) and C(3, 0), and crosses the y-axis at D(0, 3). Find the coordinates of the images of A, B, C and D on the graph of y = f(x) + 2, and sketch it.

Method. y = f(x) + 2 is a translation by the vector 0
2
(2 units up). Apply the rule to each key point.

  1. Identify the transformation. Look at what has been done to f(x): is it added outside the bracket, changed inside the bracket, or multiplied?
    y = f(x) + 2 is a translation by the vector 0
    2
    (2 units up)
  2. Use the rule for this type. The graph moves up (or down) by the number added to f(x). Only the y-coordinates change: add the number to y.
  3. Apply the rule to each point. Work out the new coordinates.
    A (1, 0) → (1, 2)
    B (2, −1) → (2, 1)
    C (3, 0) → (3, 2)
    D (0, 3) → (0, 5)
  4. Sketch the new graph. Join the new points with a smooth curve of the same shape (flipped or stretched if the transformation does that). The old graph is shown dashed for comparison.
    xy-2-112345-3-2-11234567AA'BB'CC'DD'

Check. Check one point: B′ = (2, 1). The new equation y = x2 − 4x + 5 gives y = 22 − 4 × 2 + 5 = 1 when x = 2. ✓

Watch out. The effect of a change inside the bracket is the opposite of what you might expect: f(x + 2) moves the graph LEFT, and f(2x) makes it narrower.

Worked example 25.4.2
The graph of y = f(x) is the same as in the previous example. Find the coordinates of the images of A, B, C and D on the graph of y = f(x − 3), and sketch it.

Method. y = f(x − 3) is a translation by the vector 3
0
(3 units to the right). Apply the rule to each key point.

  1. Identify the transformation. Look at what has been done to f(x): is it added outside the bracket, changed inside the bracket, or multiplied?
    y = f(x − 3) is a translation by the vector 3
    0
    (3 units to the right)
  2. Use the rule for this type. Inside the bracket the change is the opposite way round to what you expect: y = f(x + a) moves the graph a units to the LEFT. Only the x-coordinates change: subtract a.
  3. Apply the rule to each point. Work out the new coordinates.
    A (1, 0) → (4, 0)
    B (2, −1) → (5, −1)
    C (3, 0) → (6, 0)
    D (0, 3) → (3, 3)
  4. Sketch the new graph. Join the new points with a smooth curve of the same shape (flipped or stretched if the transformation does that). The old graph is shown dashed for comparison.
    xy-2-112345678-3-2-112345AA'BB'CC'DD'

Check. Check one point: B′ = (5, −1). The new equation y = x2 − 10x + 24 gives y = 52 − 10 × 5 + 24 = −1 when x = 5. ✓

Watch out. The effect of a change inside the bracket is the opposite of what you might expect: f(x + 2) moves the graph LEFT, and f(2x) makes it narrower.

Worked example 25.4.3
The graph of y = f(x) = x3 − 3x2 passes through A(0, 0), B(2, −4) and C(3, 0). Find the images of A, B and C on y = −f(x) and sketch it.

Method. y = −f(x) is a reflection in the x-axis. Apply the rule to each key point.

  1. Identify the transformation. Look at what has been done to f(x): is it added outside the bracket, changed inside the bracket, or multiplied?
    y = −f(x) is a reflection in the x-axis
  2. Use the rule for this type. Minus f(x) turns the graph upside down (reflection in the x-axis). Only the y-coordinates change sign.
  3. Apply the rule to each point. Work out the new coordinates.
    A (0, 0) → (0, 0)
    B (2, −4) → (2, 4)
    C (3, 0) → (3, 0)
  4. Sketch the new graph. Join the new points with a smooth curve of the same shape (flipped or stretched if the transformation does that). The old graph is shown dashed for comparison.
    xy-2-112345-6-5-4-3-2-1123456AA'BB'CC'

Check. Check one point: B′ = (2, 4). The new equation y = −x3 + 3x2 gives y = −23 + 3 × 22 = 4 when x = 2. ✓

Watch out. The effect of a change inside the bracket is the opposite of what you might expect: f(x + 2) moves the graph LEFT, and f(2x) makes it narrower.

Worked example 25.4.4
For the same graph y = f(x) = x3 − 3x2, find the images of A, B and C on y = f(−x) and sketch it.

Method. y = f(−x) is a reflection in the y-axis. Apply the rule to each key point.

  1. Identify the transformation. Look at what has been done to f(x): is it added outside the bracket, changed inside the bracket, or multiplied?
    y = f(−x) is a reflection in the y-axis
  2. Use the rule for this type. f(−x) flips the graph left to right (reflection in the y-axis). Only the x-coordinates change sign.
  3. Apply the rule to each point. Work out the new coordinates.
    A (0, 0) → (0, 0)
    B (2, −4) → (−2, −4)
    C (3, 0) → (−3, 0)
  4. Sketch the new graph. Join the new points with a smooth curve of the same shape (flipped or stretched if the transformation does that). The old graph is shown dashed for comparison.
    xy-5-4-3-2-112345-6-5-4-3-2-112AA'BB'CC'

Check. Check one point: B′ = (−2, −4). The new equation y = −x3 − 3x2 gives y = −(−2)3 − 3 × (−2)2 = −4 when x = −2. ✓

Watch out. The effect of a change inside the bracket is the opposite of what you might expect: f(x + 2) moves the graph LEFT, and f(2x) makes it narrower.

Worked example 25.4.5
f(x) = x2 − 4x. Find, in expanded form, the equation of the graph y = f(x + 2).

Method. Write the new function using f, replace f by its rule, then simplify.

  1. Write the original function.
    f(x) = x2 − 4x
  2. Say what the new function is in terms of f. The new graph is y = f(x + 2).
    y = f(x + 2)
  3. Put the rule in. Replace every x in the rule by (x + 2).
    (x + 2)2 − 4(x + 2)
  4. Expand and simplify. Multiply out any brackets and collect like terms.
    y = x2 − 4

Check. Test with x = 3: the new rule gives 5; using the original rule with the changed input gives the same number. ✓

Watch out. Inside the bracket the effect is the opposite of what you expect: f(x + 2) moves the graph 2 to the left.

Worked example 25.4.6
Write y = x2 + 6x + 11 in the form y = (x + p)2 + q. Hence write down the coordinates of the turning point and describe the transformation from y = x2.

Method. Complete the square. The completed-square form is a transformation of y = x²: a translation left or right, then up or down.

  1. Halve the number in front of x. Completing the square: x2 + bx = (x + b/2)2 − (b/2)2.
    6 ÷ 2 = 3
  2. Write the bracket and subtract the square of the half. (x + 3)2 expands to x2 + 6x + 9, which has 9 too many, so subtract it.
    x2 + 6x = (x + 3)2 − 9
  3. Add the constant term.
    y = (x + 3)2 + 2
  4. Read the turning point. The graph of y = x2 has its minimum at (0, 0). Replacing x by x + 3 moves it 3 left, and adding 2 moves it 2 up.
    minimum at (−3, 2)

Check. Expand: (x + 3)2 + 2 = x2 + 6x + 11 = x2 + 6x + 11. ✓

Watch out. The x-coordinate of the turning point is the opposite sign to the number inside the bracket.

Watch out

A change inside the bracket does the opposite of what you expect: y = f(x + 2) moves 2 units to the left, not the right, and y = f(2x) is narrower, not wider. Also, −f(x) flips the graph over (y changes sign) but f(−x) flips it sideways (x changes sign). Only the coordinate that is affected changes.

Exercise 25D  Graph transformations

Non-calculator
1
FThe graph of y = f(x) passes through A(1, 0), B(2, −1), C(3, 0) and D(0, 3). Find the coordinates of the images of A, B, C and D on the graph of
(a)y = f(x) + 3
(b)y = f(x − 2)
(c)y = −f(x)
(d)y = f(−x)
2
FThe graph of y = f(x) = x3 − 3x2 passes through A(0, 0), B(2, −4) and C(3, 0). Find the images of A, B and C on
(a)y = f(x) − 2
(b)y = f(x + 1)
(c)y = 2f(x) (a stretch)
(d)y = f(−x)
3
PSf(x) = x2 − 4x. Find, in expanded form, the equation of the graph
(a)y = f(x) + 3
(b)y = f(x − 2)
(c)y = −f(x)
(d)y = f(−x)
(e)y = 2f(x)
4
FThe graph of y = f(x) has a minimum point at (2, −1). Write down the coordinates and type of the turning point of
(a)y = f(x) + 4
(b)y = f(x − 3)
(c)y = −f(x)
(d)y = f(2x) (a stretch)
5
PSThe graph of y = f(x) crosses the x-axis at x = 1 and x = 3. Write down where the graph of each of these crosses the x-axis.
(a)y = f(x − 2)
(b)y = f(−x)
(c)y = −f(x)
(d)y = f(2x)
6
FIn each diagram the dashed graph is y = f(x) and the orange graph is a transformation of it. Describe the transformation fully and write the equation of the orange graph in terms of f.
(a)
xy-2-112345-3-2-112345678AA'BB'CC'DD'
(b)
xy-2-11234567-6-5-4-3-2-112AA'BB'CC'
(c)
xy-2-112345-5-4-3-2-112345AA'BB'CC'DD'
(d)
xy-5-4-3-2-112345-6-5-4-3-2-112AA'BB'CC'
7
FThe dashed graph is y = f(x) = x2 − 4x + 3. The graphs P, Q and R are transformations of it. Match each equation to a graph.
xy-2-11234567-4-3-2-112345678PQR
(a)y = f(x) + 3
(b)y = f(x − 2)
(c)y = −f(x)
8
FThe point (4, 7) is on the graph of y = f(x). Write down the coordinates of the corresponding point on the graph of
(a)y = f(x) + 1
(b)y = f(x − 2)
(c)y = 2f(x)
(d)y = f(½x)
9
FThe graph of y = 1/x has asymptotes x = 0 and y = 0. Write down the equations of the asymptotes of
(a)y = 1/x + 2
(b)y = 1/(x − 3)
(c)y = 1/(x + 1) − 4
(d)y = 1/(x − 2) + 1
10
PSSketch the graph of y = 1/(x − 2) + 1. Mark the asymptotes and the points where the graph crosses the axes.
11
FComplete the square for each quadratic, and write down the coordinates of its turning point.
(a)y = x2 + 6x + 11
(b)y = x2 − 4x + 9
(c)y = x2 + 8x + 20
(d)y = x2 − 2x − 3
12
FDescribe the transformation that maps the graph of y = x2 onto the graph of y = (x − 3)2 + 2.
13
RExplain why the graph of y = f(x + 3) is a translation of 3 units to the left, using f(x) = x2 as an example.
14
RFor f(x) = x3 − 3x2, show that the graphs of y = −f(x) and y = f(−x) are not the same.
15
PSThe height, in metres, of a ball x seconds after it is thrown is h(x) = 8x − 5x2. A second ball is thrown in exactly the same way but 1 second later. Find an expression for its height x seconds after the first ball was thrown.
16
RThe graph of y = f(x) has a minimum at (3, −2). The graph of y = f(x + a) + b has its minimum at (1, 5). Find the values of a and b.
17
RThe graph of y = x2 − 4x + 3 is reflected in the y-axis and then translated 2 units up. Find the equation of the final graph.
25.5

Trigonometric graphs

Edexcel 1MA1: A12, A13
Grade 7-9

Printable: Worksheet (PDF) · Answers (PDF) · Open this lesson on its own page

Video lesson: Trigonometric graphsComing soon

In Chapter 20 you used sin, cos and tan for angles in right-angled triangles, so the angles were between 0° and 90°. A calculator will also give sin, cos and tan of any angle, even 210° or −40°. When we plot these values against the angle we get three famous graphs. Always make sure your calculator is in degree mode.

The sine graph, y = sin x. It starts at 0, rises to a maximum of 1 at 90°, falls back to 0 at 180°, reaches a minimum of −1 at 270° and returns to 0 at 360°. After that the pattern repeats. The length of one complete pattern is the period, which is 360° for sine. All the values lie between −1 and 1.

xy306090120150180210240270300330360-2-1.5-1-0.50.511.52(90, 1)(270, −1)
The graph of y = sin x for 0° ≤ x ≤ 360°. Period 360°, maximum 1, minimum −1.

The cosine graph, y = cos x. It has the same wave shape but starts at its maximum: cos 0° = 1, then 0 at 90°, a minimum of −1 at 180°, 0 at 270° and back to 1 at 360°. The period is again 360°. The cosine graph is the sine graph moved 90° to the left: cos x = sin(x + 90°). This is exactly the transformation f(x + 90) from the last section.

xy306090120150180210240270300330360-2-1.5-1-0.50.511.52(0, 1)(180, −1)
The graph of y = cos x. Period 360°, maximum 1, minimum −1.

The tangent graph, y = tan x. This one looks very different. tan x = sin x ÷ cos x, so it is not defined where cos x = 0, that is at 90° and 270°. There the graph has vertical asymptotes (lines it gets closer and closer to but never touches). Between asymptotes the graph rises from very negative to very positive. It is 0 at 0°, 180° and 360°, and it equals 1 at 45°. Its period is 180°, and it has no maximum or minimum value.

xy306090120150180210240270300330360-4-3-2-11234(45, 1)(135, −1)
The graph of y = tan x. The dashed lines are the asymptotes x = 90° and x = 270°. Period 180°.

It helps to know the key values. They are given to 2 decimal places here; some are exact (0, ±1, ±0.5).

x0°30°60°90°120°150°180°210°240°270°300°330°360°
sin x0.000.500.871.000.870.500.00−0.50−0.87−1.00−0.87−0.500.00
cos x1.000.870.500.00−0.50−0.87−1.00−0.87−0.500.000.500.871.00
tan x0.000.581.73–−1.73−0.580.000.581.73–−1.73−0.580.00

Using symmetry. Look at the sine graph: the hump between 0° and 180° is symmetrical about 90°, so sin 150° = sin 30° = 0.5. The part between 180° and 360° is the same hump turned upside down, so sin 210° = −sin 30° = −0.5. For any angle, use the graph to decide whether the value is positive or negative, and use the related acute angle for the size.

Solving equations such as sin x = 0.3. The solutions are where the horizontal line y = 0.3 crosses the graph. The calculator button gives only the first solution, 17.5°. Use the symmetry of the graph for the others: for sin, the second solution is 180° − the first; for cos it is 360° − the first; for tan, add 180°. Then add or subtract 360° (180° for tan) to find solutions in the required range.

Transformations. The ideas of the last section work on these graphs too. y = 2 sin x has the same period but amplitude 2 (maximum 2, minimum −2). y = sin 2x completes a wave in 180° instead of 360°, so its period is 360° ÷ 2 = 180°. y = sin x + 1 is moved up 1, and y = −sin x is turned upside down.

xy90180270360-3-2-1123y = 2 sin xxy90180270360-2-1.5-1-0.50.511.52y = sin 2x
Left: y = 2 sin x (blue) is twice as tall as y = sin x (grey). Right: y = sin 2x (blue) has a period of 180°, so it fits two waves into 360°.

Key ideas

  • sin x and cos x: period 360°, maximum 1, minimum −1. cos x starts at 1; sin x starts at 0.
  • tan x: period 180°, asymptotes at 90° and 270°, passes through (45°, 1), no maximum or minimum.
  • Use symmetry: sin 150° = sin 30°, cos 120° = −cos 60°, tan 135° = −tan 45°. Decide the sign from the graph.
  • To solve sin x = k: first solution from the calculator, second solution 180° − first (cos: 360° − first; tan: first + 180°), then add or subtract full periods to reach the range.
  • y = a sin x: amplitude a. y = sin bx: period 360°/b. y = sin x + d: shift up d.
Worked example 25.5.1
Given that sin 30° = 0.5, write down the value of sin 210°. Do not use a calculator.

Method. Use the symmetry of the sin graph: the size of the value is the same as for the related acute angle, and the sign comes from the quarter.

  1. Find how 210° is related to 30°. Use the cycle of 360°: angles in the first quarter are 0° to 90°, second 90° to 180°, third 180° to 270°, fourth 270° to 360°.
    210° = 180° + 30° (a third-quarter angle)
  2. Decide whether the value is positive or negative. Look at the graph of sin x: in the third quarter the curve is below the x-axis.
    sin 210° is negative.
  3. Use the same size with the correct sign. The graph is a mirror image (or turned image) of the first quarter, so the size of the value is the same.
    sin 210° = −0.5 = −0.5

Check. On a calculator, sin 210° = −0.500, which matches −0.5. ✓

Watch out. Do not forget the sign. Check whether the curve is above or below the axis at that angle.

Worked example 25.5.2
Solve sin x = 0.3 for 0° ≤ x ≤ 360°. Give your answers to 1 decimal place.

Key words. The period of a graph is the length of one complete cycle before it repeats. sin and cos repeat every 360°; tan repeats every 180°.

Method. Find the first solution with the inverse function, then use the symmetry and the repeat pattern of the sin graph to find the rest in the range.

  1. Write the equation and picture the graph. The solutions of sin x = 0.3 are the x-values where the horizontal line y = 0.3 crosses the graph of y = sin x. Between 0° and 360° it crosses 2 times.
    xy306090120150180210240270300330360-2-1.5-1-0.50.511.5217.5162.5
  2. Use the inverse button on the calculator for the first (principal) solution. The calculator gives one answer, which may not be in the range we want.
    sin−1(0.3) = 17.5°
  3. Use the symmetry of the graph to find the other solutions. The sine graph is symmetrical about x = 90° (and x = 270°). So the second solution in the same cycle is 180° − the first.
    180 − 17.5 = 162.5
  4. Write the solutions. There are 2 solutions in the range 0° ≤ x ≤ 360°.
    17.5, 162.5

Check. Put each answer into the calculator: sin 17.5° = 0.30; sin 162.5° = 0.30 (rounding to 2 d.p. should give about 0.30). ✓

Watch out. The calculator only gives one answer. Always ask yourself where the graph crosses the line again.

Worked example 25.5.3
Solve cos x = −0.4 for 0° ≤ x ≤ 360°. Give your answers to 1 decimal place.

Key words. The period of a graph is the length of one complete cycle before it repeats. sin and cos repeat every 360°; tan repeats every 180°.

Method. Find the first solution with the inverse function, then use the symmetry and the repeat pattern of the cos graph to find the rest in the range.

  1. Write the equation and picture the graph. The solutions of cos x = −0.4 are the x-values where the horizontal line y = −0.4 crosses the graph of y = cos x. Between 0° and 360° it crosses 2 times.
    xy306090120150180210240270300330360-2-1.5-1-0.50.511.52113.6246.4
  2. Use the inverse button on the calculator for the first (principal) solution. The calculator gives one answer, which may not be in the range we want.
    cos−1(−0.4) = 113.6°
  3. Use the symmetry of the graph to find the other solutions. The cosine graph is symmetrical about x = 0° and x = 180°. So the second solution is the negative of the first, then add 360° to bring it into the range.
    −113.6 + 360 = 246.4
  4. Add or subtract whole cycles until every answer is in the range. The graph repeats every 360°. Keep only answers from 0° to 360°.
    113.6, 246.4
  5. Write the solutions. There are 2 solutions in the range 0° ≤ x ≤ 360°.
    113.6, 246.4

Check. Put each answer into the calculator: cos 113.6° = −0.40; cos 246.4° = −0.40 (rounding to 2 d.p. should give about −0.40). ✓

Watch out. The calculator only gives one answer. Always ask yourself where the graph crosses the line again.

Worked example 25.5.4
Solve tan x = 2 for 0° ≤ x ≤ 360°. Give your answers to 1 decimal place.

Key words. The period of a graph is the length of one complete cycle before it repeats. sin and cos repeat every 360°; tan repeats every 180°.

Method. Find the first solution with the inverse function, then use the symmetry and the repeat pattern of the tan graph to find the rest in the range.

  1. Write the equation and picture the graph. The solutions of tan x = 2 are the x-values where the horizontal line y = 2 crosses the graph of y = tan x. Between 0° and 360° it crosses 2 times.
    xy306090120150180210240270300330360-4-3-2-1123463.4243.4
  2. Use the inverse button on the calculator for the first (principal) solution. The calculator gives one answer, which may not be in the range we want.
    tan−1(2) = 63.4°
  3. Use the symmetry of the graph to find the other solutions. The tangent graph repeats every 180°, so the other solutions are found by adding (or subtracting) 180°.
    63.4 + 180 = 243.4
  4. Add or subtract whole cycles until every answer is in the range. The graph repeats every 180°. Keep only answers from 0° to 360°.
    63.4, 243.4
  5. Write the solutions. There are 2 solutions in the range 0° ≤ x ≤ 360°.
    63.4, 243.4

Check. Put each answer into the calculator: tan 63.4° = 2.00; tan 243.4° = 2.00 (rounding to 2 d.p. should give about 2.00). ✓

Watch out. The calculator only gives one answer. Always ask yourself where the graph crosses the line again.

Worked example 25.5.5
The graph shows y = a sin(bx). Find the values of a and b and write down the equation.
xy306090120150180210240270300330360-3-2-1123

Method. Read the amplitude, the period and the middle line from the graph, then match them to y = a sin(bx) + d (or cos).

  1. Read the maximum and minimum values. The graph oscillates between a highest and lowest value.
    maximum = 2, minimum = −2
  2. Find the amplitude and the middle line. The amplitude is half the distance between the maximum and the minimum. The middle line is halfway between them.
    amplitude = (2 − (−2)) ÷ 2 = 2
    middle line: y = (2 + (−2)) ÷ 2 = 0
  3. Read the period (the length of one full cycle). The standard sin graph has period 360°. If one cycle takes 120° then the angle is multiplied by 3.
    period = 120° ⇒ b = 360 ÷ 120 = 3
  4. Write the equation. Use y = a sin (bx) + d with a = 2, b = 3, d = 0.
    y = 2 sin 3x

Check. Test one point: when x = 0, the equation gives 0.00, and the graph passes through that value. ✓

Watch out. The period is the length of one whole cycle, not half of it.

Watch out

The calculator gives only one answer to sin x = 0.3, but there are two in each 360°. Use the graph (or symmetry) to find the others. Also check that the calculator is in degree mode, and for equations like 2 sin x = 1, divide by the 2 first to get sin x = 0.5.

Exercise 25E  Trigonometric graphs

Calculator allowed
1
FUse your calculator (in degree mode) to complete the table of values for y = cos x. Give each value to 1 decimal place.
x0°60°90°120°180°270°360°
cos x                     
2
FFor each graph, write down the maximum value, the minimum value and the period.
(a)y = sin x
(b)y = cos x
(c)y = tan x
3
FGiven that sin 30° = 0.5, write down the value of
(a)sin 150°
(b)sin 210°
(c)sin 330°
4
FGiven that cos 60° = 0.5, write down the value of
(a)cos 120°
(b)cos 240°
(c)cos 300°
5
FGiven that tan 45° = 1, write down the value of
(a)tan 135°
(b)tan 225°
(c)tan 315°
6
FSolve each equation for 0° ≤ x ≤ 360°. Give your answers to 1 decimal place.
(a)sin x = 0.5
(b)sin x = 0.8
(c)sin x = −0.5
(d)sin x = −0.9
7
FSolve each equation for 0° ≤ x ≤ 360°. Give your answers to 1 decimal place.
(a)cos x = 0.5
(b)cos x = −0.5
(c)cos x = 0.2
(d)cos x = −0.7
8
FSolve each equation for 0° ≤ x ≤ 360°. Give your answers to 1 decimal place.
(a)tan x = 1
(b)tan x = −1
(c)tan x = 3
(d)tan x = −0.5
9
PSSolve each equation for −180° ≤ x ≤ 180°. Give your answers to 1 decimal place.
(a)sin x = 0.5
(b)cos x = 0.5
(c)tan x = 1
(d)sin x = −0.4
10
PSSolve sin x = 0.3 for 0° ≤ x ≤ 720°. Give your answers to 1 decimal place. How many solutions are there?
11
PSEach graph is of the form y = a sin(bx) + d or y = a cos(bx) + d. Write down the equation of each graph.
(a)
xy306090120150180210240270300330360-4-3-2-11234
(b)
xy306090120150180210240270300330360-2-1.5-1-0.50.511.52
(c)
xy306090120150180210240270300330360-2-11234
12
PSFor each graph, write down the maximum, the minimum, the period and the y-intercept.
(a)y = 2 cos x
(b)y = sin 3x + 1
(c)y = 4 cos 2x − 1
13
PSThe depth of water in a harbour, in metres, is modelled by h = 5 + 3 sin(30t)°, where t is the time in hours after midnight, for 0 ≤ t ≤ 12.
(a)Work out the depth at 3 a.m. and at 9 a.m.
(b)Write down the greatest and the least depth.
(c)At what times is the depth 6.5 m?
14
RThe graph of y = cos(x − 90°) is a translation of the graph of y = cos x. Describe the translation and show that cos(x − 90°) = sin x by completing a table for x = 0°, 30°, 90° and 150°.
15
RExplain why the equation sin x = 2 has no solutions, but the equation tan x = 2000 does have solutions.
16
PSSolve 2 sin x + 1 = 0 for 0° ≤ x ≤ 360°.
17
PSSolve 2 cos x + 1 = 0.2 for 0° ≤ x ≤ 360°. Give your answers to 1 decimal place.
18
RThe graphs of y = sin x (blue) and y = cos x (orange) are shown. They cross at two points between 0° and 360°. Show that at these points tan x = 1, and find the two values of x.
xy4590135180225270315360-2-1.5-1-0.50.511.5245°225°
25.6

Exponential graphs, growth and decay

Edexcel 1MA1: A12, R16
Grade 7-9

Printable: Worksheet (PDF) · Answers (PDF) · Open this lesson on its own page

Video lesson: Exponential graphs, growth and decayComing soon

Imagine a rumour. On day 0 one person knows it. Each day every person who knows it tells one more person, so the number doubles: 1, 2, 4, 8, 16, … The number after x days is 2x. A function with the unknown x in the power is called an exponential function. The general form is y = kx, where k is a positive number called the base.

To draw the graph, make a table of values. For y = 2x: 20 = 1 (any number to the power 0 is 1), 21 = 2, 22 = 4, 23 = 8, and for negative powers 2−1 = 1/2, 2−2 = 1/4. Every graph of y = kx has the same key features:

xy-3-2-11234-112345678910(0, 1)growth: y = 2^x, y = 3^xxy-4-3-2-1123-112345678910(0, 1)decay: y = (1/2)^x, y = (1/3)^x
Growth (k > 1) on the left: blue is 2^x and orange is 3^x. Decay (0 < k < 1) on the right: blue is (1/2)^x and orange is (1/3)^x. All pass through (0, 1) and never touch the x-axis.

Growth and decay problems. Exponential functions model real situations where something changes by the same percentage in every period: compound interest, a growing population, a falling car value, a medicine leaving the body. You met the idea in Chapter 5. The method is:

  1. Find the multiplier for one period: for an increase of r% it is 1 + r/100; for a decrease it is 1 − r/100.
  2. The amount after n periods is starting amount × (multiplier)n.
  3. Use a calculator for the power. Keep all the digits until the final rounding.

To find when an amount reaches a target, build a table of values period by period (or use trial and improvement) until you pass the target. For a quantity that halves every T units of time (a half-life) the amount is start × (1/2)time ÷ T.

If a graph passes through (0, a), then y = a × kx: the a is the starting value. A second point gives k.

Key ideas

  • y = kx passes through (0, 1), is always positive, and has the x-axis as an asymptote. k > 1: growth. 0 < k < 1: decay.
  • k0 = 1 and k−n = 1/kn.
  • Multiplier: increase r% = 1 + r/100; decrease r% = 1 − r/100. After n periods: start × multipliern.
  • To find a time, use a table or trial and improvement.
  • Through (0, a): y = a × kx. Use a second point to find k.
Worked example 25.6.1
Complete the table of values for y = 2x for x from −2 to 4, and describe the shape of the graph.

Key words. In 2x the number 2 is the base and x is the power (or index). A function with x in the power is an exponential function.

Method. Substitute each value of x into y = 2x and work out the power.

  1. Remember what a power means. 2x means 2 multiplied by itself x times. A power of 0 gives 1. A negative power means 1 divided by the positive power.
  2. Work out each value. Take the powers one at a time.
    x = −2: 2−2 = 1 ÷ 22 = 1 ÷ 4 = 0.25
    x = −1: 2−1 = 1 ÷ 21 = 1 ÷ 2 = 0.5
    x = 0: 20 = 1 (any number to the power 0 is 1)
    x = 1: 21 = 2
    x = 2: 22 = 2 × 2 = 4
    x = 3: 23 = 2 × 2 × 2 = 8
    x = 4: 24 = 2 × 2 × 2 × 2 = 16
  3. Write the values in the table.
    x−2−101234
    2x0.250.5124816

Check. Each value in the table is 2 times the one before it (reading left to right). ✓

Watch out. A negative power does not make the answer negative: 2−3 is 1/8, not −8.

Worked example 25.6.2
£3000 is invested at 4% per year compound interest. How much is it worth after 5 years?

Key words. The multiplier is the number you multiply by to apply a percentage change in one step. Compound means each change is applied to the new amount, not the original.

Method. Growth and decay problems use a multiplier. Find the multiplier, raise it to the power of the number of years, and multiply by the starting amount.

  1. Find the growth multiplier. An increase of 4% means we add 4% of the amount. So we are left with 100% + 4% = 104% of the amount, and as a decimal that is the multiplier.
    104% = 104 ÷ 100 = 1.04
  2. Write the formula. The amount is multiplied by 1.04 once for each year. After n years we multiply n times, which is the multiplier to the power n.
    V = (starting amount) × (multiplier)n
  3. Put in the numbers: start = £3000, multiplier = 1.04, n = 5. Replace each letter by its value.
    V = £3000 × 1.045
  4. Work it out on a calculator. Do the power 1.045 first, then multiply by 3000. Keep all the digits until the final rounding.
    1.045 = 1.21665
    V = £3000 × 1.21665 = 3649.96
  5. Round sensibly. Money is rounded to the nearest penny (2 decimal places).
    V = £3649.96

Check. Check the direction: the amount increases, so the answer should be bigger than £3000. It is £3649.96. ✓

Watch out. Do not work out the percentage once and multiply by the number of years. That gives simple growth. Compound growth multiplies by the multiplier every period, so use a power.

Worked example 25.6.3
A car is worth £14 000 when new. Its value falls by 15% each year. Work out its value after 3 years.

Key words. The multiplier is the number you multiply by to apply a percentage change in one step. Compound means each change is applied to the new amount, not the original.

Method. Growth and decay problems use a multiplier. Find the multiplier, raise it to the power of the number of years, and multiply by the starting amount.

  1. Find the decay multiplier. A decrease of 15% means we take away 15% of the amount. So we are left with 100% − 15% = 85% of the amount, and as a decimal that is the multiplier.
    85% = 85 ÷ 100 = 0.85
  2. Write the formula. The amount is multiplied by 0.85 once for each year. After n years we multiply n times, which is the multiplier to the power n.
    V = (starting amount) × (multiplier)n
  3. Put in the numbers: start = £14000, multiplier = 0.85, n = 3. Replace each letter by its value.
    V = £14000 × 0.853
  4. Work it out on a calculator. Do the power 0.853 first, then multiply by 14000. Keep all the digits until the final rounding.
    0.853 = 0.614125
    V = £14000 × 0.614125 = 8597.75
  5. Round sensibly. Money is rounded to the nearest penny (2 decimal places).
    V = £8597.75

Check. Check the direction: the amount decreases, so the answer should be smaller than £14000. It is £8597.75. ✓

Watch out. Do not work out the percentage once and multiply by the number of years. That gives simple growth. Compound growth multiplies by the multiplier every period, so use a power.

Worked example 25.6.4
£800 is invested at 3% compound interest per year. After how many whole years will it first be worth at least £1000?

Method. Use the multiplier repeatedly, building a table, until the amount reaches the target.

  1. Find the multiplier. Each year the amount is multiplied by the same number.
    103% = 1.03
  2. Work out the amount at the end of each year. Multiply by 1.03 each time. Stop as soon as the amount reaches or passes £1000.
    After n yearsAmount
    0£800.00
    1£824.00
    2£848.72
    3£874.18
    4£900.41
    5£927.42
    6£955.24
    7£983.90
    8£1013.42
  3. Read off the answer. The first row that reaches or passes £1000 is after 8 years.
    n = 8

Check. Use the formula: £800 × 1.038 = £1013.42 (above £1000) but after 7 years it is £983.90 (not yet there). ✓

Watch out. Count the years carefully. The row marked 0 is the start, before any year has passed.

Worked example 25.6.5
The graph of y = a × kx passes through (0, 3) and (4, 48). Find a and k.

Method. Use the point on the y-axis to find a, then use the second point to find k.

  1. Write the general form. An exponential graph through the given points has the form y = a × kx, where a is the starting value and k is the multiplier.
    y = a × kx
  2. Use the point with x = 0 to find a. Any number to the power 0 is 1, so when x = 0 we get y = a × 1 = a.
    (0, 3) ⇒ a = 3
  3. Use the point (4, 48) to find k. Substitute x and y and then divide by a.
    48 = 3 × k4
    k4 = 48 ÷ 3 = 16
  4. Find the number that gives this value when raised to the power. Ask: which number multiplied by itself 4 times gives 16?
    24 = 2 × 2 × 2 × 2 = 16, so k = 2
  5. Write the equation.
    y = 3 × 2x

Check. Test the second point: x = 4 gives 3 × 24 = 3 × 16 = 48. ✓

Watch out. Divide by a before looking for the power. Do not square-root or cube-root until you have kn alone.

Watch out

A 20% increase followed by a 20% decrease does not return you to the start. Do not add the percentage on every year: multiply by the multiplier every year. And remember a negative power does not make a negative answer: 2−3 = 1/8.

Exercise 25F  Exponential graphs, growth and decay

Calculator allowed
1
FComplete a table of values for each function and describe what happens to y as x increases.
(a)y = 2x, for x = -2, 0, 2, 4
(b)y = 3x, for x = -2, -1, 0, 1, 2
(c)y = 10x, for x = -2, -1, 0, 1, 2
(d)y = 0.5x, for x = -3, -1, 0, 2, 4
2
FThe graph of y = 2x is shown.
xy-3-2-112345-1123456789101112(0, 1)(2, 4)(3, 8)
(a)Use the graph to estimate the value of 22.5.
(b)Use the graph to estimate the value of x when 2x = 10.
3
FThe diagram shows the graphs of y = 2x, y = 3x and y = (1/2)x. Match each equation to a graph A, B or C.
xy-3-2-1123-112345678910ABC
(a)y = 2x
(b)y = 3x
(c)y = (1/2)x
4
FIs each function an example of exponential growth or exponential decay?
(a)y = 1.05x
(b)y = 0.9x
(c)y = 7x
(d)y = 0.75x
(e)y = 0.99x
5
PSSolve each equation by trying whole-number powers.
(a)2x = 32
(b)3x = 81
(c)5x = 0.04
(d)0.5x = 64
6
PS£3000 is invested at 4% compound interest per year. How much is it worth after 6 years? Give your answer to the nearest penny.
7
PSThe population of a town is 24 000 and grows by 2.5% each year. Estimate the population after 8 years. Give your answer to the nearest hundred.
8
PSA motorbike costs £9500 new and loses 12% of its value each year. Work out its value after 4 years to the nearest £10.
9
PSA sample of a radioactive substance has a mass of 500 g. Its mass falls by 6% each day. Work out the mass after 10 days. Give your answer to 3 significant figures.
10
PS£800 is invested at 3% compound interest per year. How many whole years will it take to reach at least £1000?
11
PSA patient takes 200 mg of a drug. Each hour, 20% of the drug in the body is removed. After how many hours is there first less than 50 mg left in the body?
12
PSThe mass of a sample is M = 80 × (1/2)t/5 grams after t days, so the mass halves every 5 days. Work out the mass after
(a)5 days
(b)15 days
(c)25 days
13
PSEach graph has the form y = a × kx and passes through the two points given. Find a and k.
(a)(0, 3) and (4, 48)
(b)(0, 5) and (3, 135)
(c)(0, 2) and (2, 50)
14
PS£1000 is invested at a fixed annual compound interest rate. After 3 years it is worth £1331. Find the annual percentage rate.
15
RJo is offered two savings plans for £100. Plan A adds £10 at the end of each year. Plan B adds 10% of the current balance at the end of each year. Which plan is worth more after 20 years, and by how much? Explain why the difference grows.
16
RFor the graph of y = 2x, work out the average rate of change (gradient of the chord) from x = 0 to x = 1 and from x = 3 to x = 4. What does this tell you about the graph?
17
RMia says: “If I keep going far enough left, the graph of y = 2x will eventually touch the x-axis.” Is she right? Use values of 2x to explain.
18
RA graph with equation y = a × bx (where b > 0) passes through (1, 6) and (3, 24). Find the values of a and b.
25.7

The equation of a circle and tangents

Edexcel 1MA1: A16
Grade 8-9

Printable: Worksheet (PDF) · Answers (PDF) · Open this lesson on its own page

Video lesson: The equation of a circle and tangentsComing soon

Draw a circle with its centre at the origin (0, 0) and radius r. Pick any point (x, y) on the circle. The radius to that point, the horizontal distance x and the vertical distance y form a right-angled triangle. By Pythagoras’ theorem (Chapter 20), x2 + y2 = r2. This is true for every point on the circle, and false for every other point. So:

The circle with centre (0, 0) and radius r has equation x2 + y2 = r2.

xy-7-6-5-4-3-2-11234567-7-6-5-4-3-2-11234567r = 5P(3, 4)
The circle x² + y² = 25 has radius 5. The point P(3, 4) is on it because 3² + 4² = 9 + 16 = 25. The 3-4-5 triangle shows Pythagoras at work.

Reading the equation. The number on the right is r2, so you must take the square root to get the radius. x2 + y2 = 49 is a circle of radius 7. If the equation is x2 + y2 = 20 the radius is √20 = 2√5 (Chapter 6).

Is a point on the circle? Work out x2 + y2 for the point and compare with r2. If they are equal the point is on the circle; if x2 + y2 is smaller the point is inside; if bigger it is outside. If you know one coordinate you can find the other: put it in the equation and solve. There are usually two answers, one above and one below the axis (or left and right).

Tangents. A tangent to a circle is a straight line that touches the circle at exactly one point. A key fact (proved in Chapter 26) is that the tangent is perpendicular to the radius at the point of contact. So to find the equation of the tangent at a point (a, b) on the circle:

  1. find the gradient of the radius from (0, 0) to (a, b): b ÷ a;
  2. the tangent gradient is the negative reciprocal: −a ÷ b (Chapter 12);
  3. use y − b = m(x − a) and rearrange to y = mx + c.
xy-7-6-5-4-3-2-11234567-7-6-5-4-3-2-11234567(3, 4)
The tangent (red) touches the circle at (3, 4) and meets the radius (purple) at a right angle. The radius has gradient 4/3, so the tangent has gradient −3/4.

Key ideas

  • Circle, centre (0, 0), radius r: x2 + y2 = r2. The right-hand side is r2, not r.
  • A point is on the circle if x2 + y2 = r2, inside if it is less, outside if it is more.
  • A tangent touches the circle at one point and is perpendicular to the radius there.
  • Tangent at (a, b): gradient of radius = b/a; gradient of tangent = −a/b; then y − b = m(x − a).
  • The tangent at (a, b) can also be written ax + by = r2.
Worked example 25.7.1
Write down the equation of the circle with centre (0, 0) and radius 7.

Key words. The radius is the distance from the centre to the edge. A point is on a circle if its coordinates make the equation true.

Method. A circle with centre (0, 0) and radius r has equation x² + y² = r².

  1. Remember the equation of a circle with its centre at the origin. Pick any point (x, y) on the circle. The radius to that point, the horizontal distance x and the vertical distance y make a right-angled triangle. Pythagoras gives x2 + y2 = (radius)2.
    x2 + y2 = r2
  2. Put in the radius. Here the radius is r = 7.
    r2 = 72 = 49
  3. Write the equation. Keep x2 + y2 on the left.
    x2 + y2 = 49

Check. Test the point (7, 0), which is on the circle: 72 + 02 = 49. ✓

Watch out. The right-hand side is r2, not r. A circle of radius 5 has equation x² + y² = 25, not = 5.

Worked example 25.7.2
The point (3, k) is on the circle x2 + y2 = 25. Find the possible values of k.

Method. Substitute the known coordinate into x² + y² = r², then solve for the other. There are usually two answers.

  1. Substitute the known coordinate into the circle equation. The point is on the circle, so its coordinates satisfy the equation.
    x = 3:   (3)2 + y2 = 25
  2. Work out the square and rearrange for y2. Subtract the known square from both sides.
    9 + y2 = 25
    y2 = 25 − 9 = 16
  3. Square root both sides. Remember there are two roots: positive and negative. This is because there are two points on the circle with this x-coordinate, one on each side.
    y = ±√16 = ±4

Check. Check one: (3)2 + (4)2 = 9 + 16 = 25. ✓

Watch out. A square root has two answers, positive and negative.

Worked example 25.7.3
Is the point (2, 5) inside, outside or on the circle x2 + y2 = 25?

Method. Work out x² + y² for the point and compare it with r².

  1. Substitute the coordinates into x2 + y2. If the point is on the circle, the left side will equal the right side.
    (2)2 + (5)2 = 4 + 25 = 29
  2. Compare with r2. The circle has r2 = 25. If the answer is equal, the point is on the circle; if it is smaller, the point is inside (closer to the centre); if bigger, outside.
    29 > 25
  3. Write the conclusion.
    The point (2, 5) is outside the circle.

Check. The distance from the origin is √29 ≈ 5.39 and the radius is 5.00: bigger, so outside. ✓

Watch out. Square the negative coordinates carefully: (−3)2 = 9, not −9.

Worked example 25.7.4
Find the equation of the tangent to the circle x2 + y2 = 25 at the point (3, 4).
xy-7-6-5-4-3-2-11234567-7-6-5-4-3-2-11234567(3, 4)

Key words. A tangent is a straight line that touches a circle at exactly one point. It meets the radius at that point at a right angle.

Method. The tangent is perpendicular to the radius. Find the gradient of the radius, flip it and change the sign, then use the point to find the equation.

  1. Check the point is on the circle. The tangent touches the circle at the point, so the point must satisfy the circle equation.
    (3)2 + (4)2 = 9 + 16 = 25 ✓
  2. Find the gradient of the radius. The radius joins the centre (0, 0) to the point. Gradient = change in y ÷ change in x.
    gradient of radius = (4 − 0) ÷ (3 − 0) = 43
  3. Find the gradient of the tangent. A tangent is perpendicular to the radius at the point of contact (Chapter 26). For perpendicular lines the gradients multiply to give −1: flip the fraction and change the sign.
    gradient of tangent = −1 ÷ 43 = −34
  4. Use y − y1 = m(x − x1) with the point. The tangent has gradient m and passes through (a, b).
    y − 4 = −34(x − 3)
  5. Expand and rearrange to y = mx + c. Multiply out the bracket: −34 × 3 = −94. Then add 4 to both sides.
    y = −34x + 94 + 4
    y = −3x4 + 254
  6. (Optional) A neater form. Multiplying through by the bottom of the fraction removes the fractions. The result always has this pattern: ax + by = r2.
    3x + 4y = 25

Check. Put the point back in: y = −34 × 3 + 254 = 4, and the point has y = 4. ✓

Watch out. The tangent gradient is the negative reciprocal of the radius gradient. A common slip is to flip the fraction but forget the sign change.

Worked example 25.7.5
Find the equation of the tangent to the circle x2 + y2 = 100 at the point (−6, 8).
xy-12-10-8-6-4-224681012-12-10-8-6-4-224681012(−6, 8)

Key words. A tangent is a straight line that touches a circle at exactly one point. It meets the radius at that point at a right angle.

Method. The tangent is perpendicular to the radius. Find the gradient of the radius, flip it and change the sign, then use the point to find the equation.

  1. Check the point is on the circle. The tangent touches the circle at the point, so the point must satisfy the circle equation.
    ((−6))2 + (8)2 = 36 + 64 = 100 ✓
  2. Find the gradient of the radius. The radius joins the centre (0, 0) to the point. Gradient = change in y ÷ change in x.
    gradient of radius = (8 − 0) ÷ ((−6) − 0) = −43
  3. Find the gradient of the tangent. A tangent is perpendicular to the radius at the point of contact (Chapter 26). For perpendicular lines the gradients multiply to give −1: flip the fraction and change the sign.
    gradient of tangent = −1 ÷ −43 = 34
  4. Use y − y1 = m(x − x1) with the point. The tangent has gradient m and passes through (a, b).
    y − 8 = 34(x − (−6))
  5. Expand and rearrange to y = mx + c. Multiply out the bracket: 34 × (−6) = −92. Then add 8 to both sides.
    y = 34x + 92 + 8
    y = 3x4 + 252
  6. (Optional) A neater form. Multiplying through by the bottom of the fraction removes the fractions. The result always has this pattern: ax + by = r2.
    −6x + 8y = 100

Check. Put the point back in: y = 34 × (−6) + 252 = 8, and the point has y = 8. ✓

Watch out. The tangent gradient is the negative reciprocal of the radius gradient. A common slip is to flip the fraction but forget the sign change.

Worked example 25.7.6
Show that the line 3x + 4y = 25 is a tangent to the circle x2 + y2 = 25.

Method. Substitute the equation of the line into the circle equation. A tangent touches at one point only, so the resulting quadratic has exactly one solution (a repeated root).

  1. Rearrange the line to make y the subject. We will substitute this into the circle equation.
    3x + 4y = 25 ⇒ y = −3x + 254
  2. Substitute into the circle equation. Where the line meets the circle, both equations are true at once. Replace y in x2 + y2 = 25.
    x2 + (−3x + 254)2 = 25
  3. Expand, clear the fractions and simplify to a quadratic equal to 0. Multiply every term by 16 to clear the fractions, then move everything to one side.
    x2 − 6x + 9 = 0
  4. Factorise. Look for a perfect square.
    (x − 3)2 = 0
  5. Count the solutions. A perfect square gives only one value of x, so the line meets the circle at exactly one point. That is what a tangent does.
    x = 3 only. (Discriminant b2 − 4ac = 0.)

Check. The point of contact is (3, 4); it satisfies both equations. ✓

Watch out. If the discriminant were positive the line would cut the circle twice (a secant); if negative it would miss the circle.

Watch out

The equation is x2 + y2 = r2. A circle of radius 5 has equation x2 + y2 = 25, not = 5. And for the tangent, do not use the gradient of the radius: the tangent is perpendicular so its gradient is the negative reciprocal.

Exercise 25G  Circles and tangents

Non-calculator
1
FWrite down the equation of the circle with centre (0, 0) and radius
(a)3
(b)6
(c)10
(d)2.5
2
FWrite down the radius of each circle. Give surds in their simplest form.
(a)x2 + y2 = 49
(b)x2 + y2 = 100
(c)x2 + y2 = 2.25
(d)x2 + y2 = 20
3
FState whether each point is inside, outside or on the circle x2 + y2 = 25.
(a)(3, 4)
(b)(−5, 0)
(c)(2, 3)
(d)(4, 4)
4
FEach point is on the given circle. Work out the missing coordinate. (There may be two answers.)
(a)x2 + y2 = 25, the point (x = 3, y = ?)
(b)x2 + y2 = 25, the point (x = −4, y = ?)
(c)x2 + y2 = 13, the point (x = 2, y = ?)
(d)x2 + y2 = 20, the point (x = 2, y = ?)
5
FThe diagram shows a circle with centre (0, 0) passing through (4, 3). Write down the equation of the circle.
xy-7-6-5-4-3-2-11234567-7-6-5-4-3-2-11234567(4, 3)
6
FFind the equation of the tangent to the circle at the given point. Write your answer in the form y = mx + c.
(a)x2 + y2 = 25 at (3, 4)
(b)x2 + y2 = 25 at (−4, 3)
(c)x2 + y2 = 169 at (5, 12)
(d)x2 + y2 = 100 at (−6, −8)
7
FFind the equation of the tangent to the circle at the given point.
(a)x2 + y2 = 49 at (7, 0)
(b)x2 + y2 = 36 at (0, −6)
(c)x2 + y2 = 64 at (−8, 0)
8
PSThe diagram shows the circle x2 + y2 = 25 and a tangent at P(−3, 4). Find the equation of the tangent.
xy-7-6-5-4-3-2-11234567-7-6-5-4-3-2-11234567(−3, 4)
9
PSThe tangent to x2 + y2 = r2 at the point shown meets the axes at two points. Find the area of the triangle formed by the tangent and the two axes.
(a)x2 + y2 = 25, tangent at (3, 4)
(b)x2 + y2 = 100, tangent at (6, 8)
10
RShow that each line is a tangent to the circle x2 + y2 = r2, by substituting and showing that there is only one solution.
(a)3x + 4y = 25 and x2 + y2 = 25
(b)4x + 3y = 25 and x2 + y2 = 25
(c)5x + 12y = 169 and x2 + y2 = 169
11
PSA circular pond has its centre at the origin and a radius of 8 m. Distances are in metres from the centre, with x east and y north.
(a)Is a tree at (5, 6) inside the pond?
(b)A straight path touches the pond at (4.8, 6.4). Find the equation of the line of the path.
12
PSA radio mast at the origin has a range of 10 km. Distances are in kilometres. Is each town within range (inside or on the edge)?
(a)Town at (6, 8)
(b)Town at (7, 7)
(c)Town at (−9, 4)
13
RShow that the point (√7, 3) lies on the circle x2 + y2 = 16.
14
RAB is a diameter of the circle x2 + y2 = 25, where A is (3, 4) and B is (−3, −4). Show that the tangents at A and B are parallel.
15
RDev says: “The tangent to x2 + y2 = 25 at (3, 4) has gradient 4/3, because the gradient is y ÷ x.” Explain his mistake and give the correct gradient.
16
PSFind the equation of the tangent to the circle x2 + y2 = 20 at the point (4, 2).
17
RThe tangent to the circle x2 + y2 = 25 has gradient −3/4 at two points on the circle. Find the coordinates of both points.
18
RThe tangents to x2 + y2 = 25 at (3, 4) and at (4, 3) meet at a point T. Find the coordinates of T.
25.8

Gradients of curves and rates of change

Edexcel 1MA1: A15, R15
Grade 7-9

Printable: Worksheet (PDF) · Answers (PDF) · Open this lesson on its own page

Video lesson: Gradients of curves and rates of changeComing soon

For a straight line the gradient is the same everywhere, so it tells us a steady rate of change: for a distance–time graph the gradient is the speed (Chapter 12). For a curve the steepness changes from place to place, so the gradient depends on where you look. Think of a car accelerating: its speed is different at different moments.

The gradient at a point on a curve. To find how steep a curve is at one point, draw a tangent: a straight line that just touches the curve at that point and has the same direction as the curve there. The gradient of the tangent is the gradient of the curve at that point. It is called the instantaneous rate of change. To find it:

  1. Use a ruler to draw the tangent so that the curve is balanced equally on either side of the point.
  2. Choose two points that are far apart on the tangent, and read their coordinates.
  3. Work out rise ÷ run.
xy-2-1123456-2-112345678910run = 4rise = 8(0, −2)(4, 6)
The tangent (red) to the curve y = x²/2 at the point (2, 2). Two points on the tangent are (0, −2) and (4, 6). The rise is 8 and the run is 4, so the gradient is 2.

A hand-drawn tangent is never perfect, so an answer is an estimate. In an exam, answers within a small tolerance are accepted.

Average rate of change. Often we only know the graph at two points. The average rate of change between them is the gradient of the straight line joining them, called a chord: (change in y) ÷ (change in x). For a distance–time graph this is the average speed over the interval.

xy-1123456-112345678910chord to x = 5xy-1123456-112345678910chord to x = 3.5xy-1123456-112345678910tangent at x = 2
As the second point slides towards (2, 2) the chord (green) turns and gets closer to the tangent (red). The gradient of the tangent is the limit of the gradients of the chords.

Closing in on the tangent. To estimate the gradient at x = 3 for y = x2, work out the gradient of the chord from x = 3 to x = 3 + h for smaller and smaller h. The answers 7, 6.5, 6.1, 6.01 get closer and closer to 6, which is the gradient of the tangent. In algebra the chord gradient is (y-change) ÷ h; for y = x2 between x = 3 and 3 + h it simplifies to 6 + h, and when h is tiny this is almost 6. (At A level you will find such gradients exactly using calculus; here we estimate.)

Units. The gradient has units of (y-unit) per (x-unit). On a distance–time graph in metres and seconds the gradient is in m/s; on a speed–time graph it is m/s2 (acceleration); on a graph of cost in pounds against items bought it is £ per item.

Key ideas

  • The gradient of a curve at a point = the gradient of the tangent there = the instantaneous rate of change. It is found by rise ÷ run using two points on the tangent.
  • Average rate of change between two points = gradient of the chord = (change in y) ÷ (change in x).
  • As the second point moves closer, the chord gradient gets closer to the tangent gradient.
  • Gradient units: (y-unit) per (x-unit), e.g. m/s on a distance–time graph.
  • Hand-drawn tangents give estimates, not exact answers.
Worked example 25.8.1
The diagram shows the graph of y = x2 ÷ 2. Draw a tangent at the point where x = 2 and use it to estimate the gradient of the curve at that point.

Key words. The gradient measures steepness: rise ÷ run. On a curve the gradient changes from point to point, so we draw a tangent to find it at one point. This is the instantaneous rate of change.

Method. The gradient of a curve at a point is the gradient of the tangent drawn at that point: rise ÷ run.

  1. Draw the tangent. A tangent is a straight line that just touches the curve at one point, without crossing it there. Place a ruler so it touches the curve at x = 2 and has the curve balanced evenly on both sides of that point; draw along the ruler.
    xy-2-1123456-2-112345678910
  2. Choose two points far apart on the tangent line. Points far apart give a more accurate gradient. Choose points where the line crosses grid intersections so that they are easy to read.
    (0, −2) and (4, 6)
  3. Draw a right-angled triangle under the tangent and read the rise and the run. The run is the horizontal distance and the rise is the vertical distance between the two points.
    xy-2-1123456-2-112345678910run = 4rise = 8(0, −2)(4, 6)
    run = 4 − 0 = 4
    rise = 6 − (−2) = 8
  4. Work out the gradient. Gradient = rise ÷ run.
    gradient = 8 ÷ 4 = 2

Check. A hand-drawn tangent is only an estimate, so answers within about 10% are accepted (here between 1.8 and 2.2). The exact value for this curve is 2. ✓

Watch out. Do not use the gradient of the line joining two points on the curve (that is a chord). Use two points on the tangent.

Worked example 25.8.2
The distance, s metres, travelled by a car in t seconds is shown by the graph s = t2 ÷ 4. Estimate the speed of the car after 4 seconds.

Key words. The gradient measures steepness: rise ÷ run. On a curve the gradient changes from point to point, so we draw a tangent to find it at one point. This is the instantaneous rate of change.

Method. The gradient of a curve at a point is the gradient of the tangent drawn at that point: rise ÷ run.

  1. Draw the tangent. A tangent is a straight line that just touches the curve at one point, without crossing it there. Place a ruler so it touches the curve at t = 4 and has the curve balanced evenly on both sides of that point; draw along the ruler.
    xy12345678-2246810121416distance (m)time (s)
  2. Choose two points far apart on the tangent line. Points far apart give a more accurate gradient. Choose points where the line crosses grid intersections so that they are easy to read.
    (1, −2) and (7, 10)
  3. Draw a right-angled triangle under the tangent and read the rise and the run. The run is the horizontal distance and the rise is the vertical distance between the two points.
    xy12345678-2246810121416run = 6rise = 12(1, −2)(7, 10)distance (m)time (s)
    run = 7 − 1 = 6
    rise = 10 − (−2) = 12
  4. Work out the gradient. Gradient = rise ÷ run.
    gradient = 12 ÷ 6 = 2
  5. Interpret the answer. The gradient of the tangent is the rate of change at that instant.
    The gradient of a distance–time graph is speed. So at 4 seconds the car is travelling at 2 m/s.

Check. A hand-drawn tangent is only an estimate, so answers within about 10% are accepted (here between 1.8 and 2.2). The exact value for this curve is 2. ✓

Watch out. Do not use the gradient of the line joining two points on the curve (that is a chord). Use two points on the tangent.

Worked example 25.8.3
A ball rolls down a ramp. After t seconds it has travelled s = t2 metres. Work out its average speed between t = 2 and t = 5.

Key words. A chord is a straight line joining two points on a curve. The average rate of change is the gradient of the chord.

Method. The average rate of change over an interval = (change in the output) ÷ (change in the input). It is the gradient of the straight line (chord) joining the two points on the graph.

  1. Find the value at each end of the interval. To use the rule, substitute each value into the formula.
    at t = 2: s = 22 = 4
    at t = 5: s = 52 = 25
  2. Find the change in the output and the change in the input. Subtract the first from the second.
    change in s = 25 − 4 = 21m
    change in t = 5 − 2 = 3s
  3. Divide. The average rate of change is the gradient of the chord joining the two points: change in output ÷ change in input.
    average rate = 21 ÷ 3 = 7 m/s

Check. Picture the chord from (2, 4) to (5, 25): rise 21 over run 3 gives 7. ✓

Watch out. An average rate is only an average over the whole interval. The rate at a single instant can be higher or lower.

Worked example 25.8.4
Estimate the gradient of the curve y = x2 at the point (3, 9) by finding the gradient of chords from (3, 9) to points with x = 4, 3.5, 3.1 and 3.01.

Method. Use a chord from the fixed point to a second point very close to it. As the second point gets closer, the gradient of the chord approaches the gradient of the tangent.

  1. Find the value at x = 3. This is the fixed point where we want the gradient.
    y = 32 = 9
  2. For each step size h, find the second point and the gradient of the chord. Chord gradient = (change in y) ÷ (change in x) = (y2 − 9) ÷ h. Use smaller and smaller h so the second point slides towards the first.
    hx-valuey-valuegradient of chord
    14167
    0.53.512.256.5
    0.13.19.616.1
    0.013.019.06016.01
  3. Look at the pattern. As h gets smaller the chord gets closer to the tangent, so the chord gradients settle down towards one number.
    The gradients are getting closer to 6.

Check. The last chord gradient, 6.01, is very close to 6. ✓

Watch out. Use the same fixed point every time, and divide by h, the change in x.

Worked example 25.8.5
Show that the gradient of the chord of y = x2 from x = 3 to x = 3 + h is 6 + h. What does this suggest for the gradient at x = 3?

Method. Find the gradient of the chord from x = 3 to x = 3 + h, simplify it, then see what happens when h gets tiny.

  1. Write the two points on the curve. Take x = 3 and a nearby value x = 3 + h. Substitute into y = x2.
    (3, 9) and (3 + h, (3 + h)2)
  2. Find the change in y. Expand (3 + h)2 and take away 9.
    (3 + h)2 − 9 = h2 + 6h
  3. Divide by the change in x, which is h. Gradient of the chord = change in y ÷ change in x. Every term has a factor h, so divide each term by h.
    gradient = h + 6
  4. Let h become very small (almost 0). Any term containing h becomes almost 0, so only the number is left. This is the gradient of the tangent.
    gradient of the tangent at x = 3 is 6

Check. Try h = 0.01 numerically: ((3 + 0.01)2 − 9) ÷ 0.01 = 6.0100, close to 6. ✓

Watch out. Do not put h = 0 before dividing; that would give 0 ÷ 0. Simplify first, then let h become small.

Watch out

A tangent touches the curve at one point; it does not cut through it there. Do not use two points on the curve to find the gradient of a tangent: that gives a chord (an average rate). Take two points on the tangent line itself, far apart, and give the units of the gradient.

Exercise 25H  Gradients of curves and rates of change

Non-calculator
1
FIn each diagram a tangent has been drawn to the curve at the marked point. Use the two points shown on the tangent to estimate the gradient of the curve at that point.
(a)y = x2 ÷ 2 at x = 2
xy-2-1123456-2-112345678910(0, −2)(4, 6)
(b)y = x2 ÷ 2 at x = −2
xy-6-5-4-3-2-112-2-112345678910(−4, 6)(0, −2)
(c)y = x3 ÷ 4 at x = 2
xy-112345-4-2246810(0, −4)(4, 8)
2
PSThe distance, s metres, travelled by a cyclist in t seconds is given by s = t2 ÷ 4. A tangent has been drawn on the graph. Use it to estimate the cyclist’s speed after
(a)2 seconds
xy12345678-2246810121416(0, −1)(4, 3)distance (m)time (s)
(b)4 seconds
xy12345678-2246810121416(1, −2)(7, 10)distance (m)time (s)
(c)6 seconds
xy12345678-2246810121416(4, 3)(8, 15)distance (m)time (s)
3
FA rocket’s height is s = t2 metres after t seconds. Work out its average speed between
(a)t = 0 and t = 2
(b)t = 2 and t = 4
(c)t = 4 and t = 8
4
PSThe value of an investment is V = 100 × 1.1t pounds after t years. Work out the average rate of change of its value between
(a)t = 0 and t = 2
(b)t = 2 and t = 4
5
PSA cyclist’s distance is s = 0.5t2 + 2t metres after t seconds. Estimate her speed at t = 4 by working out the average speeds over the intervals from t = 4 to 5, 4.5, 4.1 and 4.01.
6
RFor each curve, find the gradient of the chord from x = a to x = a + h, simplified, and use it to write down the gradient of the curve at x = a.
(a)y = x2,   a = 3
(b)y = x3,   a = 1
(c)y = x2,   a = 5
(d)y = x3,   a = −2
7
PSA car’s distance is s = t2 metres after t seconds. (a) Work out its average speed over the first 4 seconds. (b) Work out the gradient of the chord from t = 4 to t = 4.01 and use it to estimate the speed at t = 4. (c) Explain why the two answers differ.
8
PSThe population of a colony of bacteria is P = 1000 × 1.1t after t hours. (a) Work out the average rate of increase between t = 2 and t = 5. (b) Estimate the rate of increase at t = 3 using the interval from t = 3 to t = 3.01. Give answers to the nearest whole number of bacteria per hour.
9
PSFor each graph, give the units of the gradient and say what the gradient represents.
(a)A graph of cost (£) against number of items bought has gradient 3.5.
(b)A graph of speed (m/s) against time (s) has gradient 2.
(c)A graph of distance (km) against time (hours) has gradient 60.
(d)A graph of litres of fuel left against distance (km) has gradient −0.08.
10
FThe curve is y = x2(x − 3). Five points are marked. Write down the points where the gradient of the curve is
xy-2-11234-6-4-2246810ABCDE
(a)zero
(b)positive
(c)negative
11
RA student says: “The average speed of the train over the whole journey is 80 km/h, so the speed at the half-way point must be 80 km/h.” Explain why the student may be wrong.
12
RThe curve y = x2 − 4x has its lowest point at (2, −4). Explain why the gradient of the curve is 0 at that point.
13
RFor y = x2, compare the gradient of the chord from x = 3 to x = 5 with the gradient of the tangent at x = 3 (which is 6). Is the chord gradient bigger or smaller, and why does that make sense on the graph?
14
RUse the chord gradient 2a + h for the curve y = x2 between x = a and x = a + h to find the value of x at which the gradient of the curve is 10.
25.9

Areas under graphs

Edexcel 1MA1: A15, R15
Grade 7-9

Printable: Worksheet (PDF) · Answers (PDF) · Open this lesson on its own page

Video lesson: Areas under graphsComing soon

In Chapter 13 you used distance–time graphs, where the gradient is the speed. Now look at a speed–time graph. If a car travels at a steady 20 m/s for 10 seconds, it goes 20 × 10 = 200 m. On the graph, 20 is the height and 10 is the width of a rectangle, so the area of the rectangle is the distance travelled. This works for every speed–time graph:

area under a speed–time graph = distance travelled.

In general, the area under any graph is (vertical quantity) × (horizontal quantity): the units multiply. m/s × s = m; litres/min × min = litres; kW × hours = kWh; pounds per hour × hours = pounds.

xy10203040505101520speed (m/s)time (s)
A speed–time graph: the car accelerates for 10 s, travels at 20 m/s for 30 s and then slows to a stop in 10 s. The shaded area is the distance travelled.

Straight-line graphs. When the graph is made of straight lines, split the area into rectangles, triangles and trapezia, and add up the areas. For a trapezium, area = ½ × (sum of the parallel sides) × width, where the parallel sides are the two heights.

Curved graphs. When the graph is a curve we cannot find the area exactly with these shapes, but we can estimate it. Cut the area into thin vertical strips of equal width. Treat each strip as a trapezium (the top is the straight line joining two points on the curve) and add the areas. With more strips the estimate gets better. You can also use rectangles, using the height at the left (or right) edge of each strip.

xy123456724681012141618202224speed (m/s)time (s)3 trapeziaxy123456724681012141618202224speed (m/s)time (s)3 left-hand rectangles
Estimating the area under y = t²/2 + 2 between t = 0 and t = 6. The trapezia (left) lie above this upward-bending curve, so they give an over-estimate; the left-hand rectangles lie below the rising curve, so they give an under-estimate.

Over or under? If the curve bends upwards (convex), the straight tops of the trapezia lie above the curve, so the estimate is too big (an over-estimate). If the curve bends downwards, the trapezia lie below it and the estimate is too small. For rectangles on an increasing graph, left-hand heights give an under-estimate and right-hand heights give an over-estimate; on a decreasing graph it is the other way round.

Key ideas

  • Area under a speed–time graph = distance. In general area = (vertical value) × (horizontal value) and the units multiply.
  • Split straight-line graphs into rectangles, triangles and trapezia. Trapezium area = ½ × (sum of parallel sides) × width.
  • For a curve, use equal-width strips and trapezia (or rectangles) to estimate the area. More strips give a better estimate.
  • Average speed = total distance ÷ total time (area ÷ time).
  • A convex (upward-bending) curve: trapezium estimate is too big. A concave curve: too small.
Worked example 25.9.1
The speed–time graph shows a car’s journey (shown above). Work out the total distance travelled.

Method. The area under a speed–time graph is the distance travelled. Split it into rectangles, triangles and trapezia, find each area and add.

  1. Remember what the area represents. On a graph with time on the horizontal axis and speed on the vertical axis, area = speed × time = distance travelled. So the area under the graph is the distance travelled.
  2. Split the area under the graph into simple shapes. Draw vertical lines down from each point where the graph changes direction. This makes rectangles, triangles and trapezia whose areas we can find.
    xy5101520253035404550246810121416182022speed (m/s)time (s)
  3. Work out the area of each part. Use rectangle = base × height, triangle = ½ × base × height, trapezium = ½ × (sum of parallel sides) × width.
    Part 1 (from 0 to 10 s): triangle: ½ × 10 × 20 = 100
    Part 2 (from 10 to 40 s): rectangle: 20 × 30 = 600
    Part 3 (from 40 to 50 s): triangle: ½ × 10 × 20 = 100
  4. Add the areas.
    100 + 600 + 100 = 800

Check. Total time = 50 s, so the average speed is 800 ÷ 50 = 16 m/s. This lies between the lowest and highest values on the graph. ✓

Watch out. A trapezium needs the sum of the two parallel sides (the two heights) halved, then multiplied by the width. Do not forget the half.

Worked example 25.9.2
The speed of a cyclist, v m/s, after t seconds is given by v = t2/2 + 2. Use 3 strips of equal width to estimate the distance travelled in the first 6 seconds. Is your answer an under-estimate or an over-estimate?

Key words. An estimate is an approximate answer. The area under a rate graph (like speed) is the total amount (like distance).

Method. Split the area under the curve into strips of equal width. Treat each strip as a trapezium, find its area, and add them. This gives an estimate of the true area.

  1. Split the area into strips of equal width. The region from time = 0 to 6 is 6 wide. With 3 strips, each strip has width 6 ÷ 3 = 2.
    xy123456724681012141618202224
  2. Read (or calculate) the height of the graph at each strip edge. Each strip is a trapezium with two parallel vertical sides (the heights at its left and right edges).
    time0246
    speed241020
  3. Work out the area of each trapezium. Area of a trapezium = ½ × (sum of the parallel sides) × width.
    Strip 1: ½ × (2 + 4) × 2 = 6
    Strip 2: ½ × (4 + 10) × 2 = 14
    Strip 3: ½ × (10 + 20) × 2 = 30
  4. Add the strip areas to get the estimate.
    6 + 14 + 30 = 50
  5. Comment on the accuracy. The curve bends upwards (convex), so each trapezium top lies above the curve. So the estimate is an over-estimate. More strips would give a better estimate.
    (The exact area is 48.00 m, so the estimate is bigger.)

Check. Use the trapezium rule formula: ½ × 2 × [2 + 20 + 2 × (4 + 10)] = 50.00. ✓

Watch out. The two end heights are used once; every middle height is used twice (it belongs to two strips). Make sure the strips have equal widths.

Worked example 25.9.3
Use 3 rectangles, with heights taken at the left-hand side of each strip, to estimate the same area for v = t2/2 + 2 between t = 0 and t = 6. Is it an under-estimate or an over-estimate?

Method. Split the area into strips, use the height at the left (or right) edge of each as a rectangle, and add the rectangle areas.

  1. Split into strips of equal width. Width of each strip = (6 − 0) ÷ 3 = 2.
    xy123456724681012141618202224
  2. Use the height at the left-hand edge of each strip. Each strip is treated as a rectangle whose height is the value of the graph at its left edge.
    time0246
    speed241020
  3. Area of each rectangle = height × width.
    Strip 1: 2 × 2 = 4
    Strip 2: 4 × 2 = 8
    Strip 3: 10 × 2 = 20
  4. Add.
    4 + 8 + 20 = 32
  5. Say whether it is an over- or under-estimate. The graph is increasing. Using the left-hand heights means each rectangle is below the curve for most of the strip. So the estimate is an under-estimate.
    estimate 32.00 m < true area 48.00 m

Check. The more strips we use, the closer the estimate gets to the true value (48.00). ✓

Watch out. For an increasing graph, left-hand rectangles give an under-estimate and right-hand rectangles give an over-estimate. For a decreasing graph it is the other way round.

Worked example 25.9.4
Water flows into a tank. The graph shows the flow rate in litres per minute against time in minutes (rate rises from 0 to 12 in 4 minutes, stays at 12 until 10 minutes, then falls to 0 at 14 minutes). Work out the total volume of water that flows into the tank.

Method. The area under a flow rate–time graph is the volume of water that flows in. Split it into rectangles, triangles and trapezia, find each area and add.

  1. Remember what the area represents. On a graph with time on the horizontal axis and flow rate on the vertical axis, area = flow rate × time = volume of water that flows in. So the area under the graph is the volume of water that flows in.
  2. Split the area under the graph into simple shapes. Draw vertical lines down from each point where the graph changes direction. This makes rectangles, triangles and trapezia whose areas we can find.
    xy24681012141234567891011121314flow rate (litres/min)time (minutes)
  3. Work out the area of each part. Use rectangle = base × height, triangle = ½ × base × height, trapezium = ½ × (sum of parallel sides) × width.
    Part 1 (from 0 to 4 minutes): triangle: ½ × 4 × 12 = 24
    Part 2 (from 4 to 10 minutes): rectangle: 12 × 6 = 72
    Part 3 (from 10 to 14 minutes): triangle: ½ × 4 × 12 = 24
  4. Add the areas.
    24 + 72 + 24 = 120

Check. Total time = 14 minutes, so the average flow rate is 120 ÷ 14 = 607 litres/min. This lies between the lowest and highest values on the graph. ✓

Watch out. A trapezium needs the sum of the two parallel sides (the two heights) halved, then multiplied by the width. Do not forget the half.

Worked example 25.9.5
A train accelerates uniformly from rest to a speed of V m/s in 10 s, travels at V m/s for 30 s, then slows uniformly to rest in 20 s. The total distance travelled is 450 m. Find V.

Method. Write the area under the graph in terms of V (a rectangle and two triangles) and set it equal to 450.

  1. Sketch the graph. The shape is a trapezium: it rises to height V over 10 s, is flat for 30 s and falls over 20 s.
    xy10203040506012speed (V m/s)time (s)
  2. Area of the first triangle. ½ × base × height.
    ½ × 10 × V = 5V
  3. Area of the rectangle. Base 30, height V.
    30 × V = 30V
  4. Area of the second triangle. Base 20, height V.
    ½ × 20 × V = 10V
  5. Add them and set equal to the total distance. The area is the distance.
    5V + 30V + 10V = 45V = 450
  6. Solve. Divide both sides by 45.
    V = 450 ÷ 45 = 10

Check. Total area = ½ × (60 + 30) × 10 = 450 using the trapezium formula with parallel sides 60 and 30. ✓

Watch out. Keep V as a letter until the end. Do not guess a number first.

Watch out

The area under a distance–time graph does not mean anything useful (m × s). Only use the area under a speed–time graph (or other rate graph). Also, when estimating with trapezia, remember the ½ and use the two heights as the parallel sides.

Exercise 25I  Areas under graphs

Calculator allowed
1
FEach graph shows speed (m/s) against time (s). Work out the distance travelled.
(a)
xy246810121416182024681012141618speed (m/s)time (s)
(b)
xy24681012141618201234567891011121314speed (m/s)time (s)
(c)
xy510152025303540510152025speed (m/s)time (s)
2
PSWork out the average speed for the journeys shown on the graphs above (the same three graphs).
(a)
xy246810121416182024681012141618speed (m/s)time (s)
(b)
xy24681012141618201234567891011121314speed (m/s)time (s)
(c)
xy510152025303540510152025speed (m/s)time (s)
3
PSA car accelerates uniformly from rest to 24 m/s in 8 s, then travels at a constant 24 m/s for 20 s, and finally slows uniformly to rest in 6 s.
xy4812162024283236246810121416182022242628speed (m/s)time (s)
(a)Work out the acceleration during the first 8 seconds.
(b)Work out the total distance travelled.
(c)Work out the average speed for the whole journey.
4
FUse strips of equal width and the trapezium method to estimate the area under each curve.
(a)y = x22 + 2 from x = 0 to x = 6, using 3 strips
(b)y = x2 + 1 from x = 0 to x = 4, using 4 strips
(c)y = −x2 + 16 from x = 0 to x = 4, using 4 strips
5
FUse rectangles to estimate the area under y = x2/2 + 2 between x = 0 and x = 6 with 3 strips, and decide if it is an over- or under-estimate.
(a)Left-hand rectangles
(b)Right-hand rectangles
(c)Left-hand rectangles for y = 16 − x2 from 0 to 4 with 4 strips
6
PSPetrol is pumped into a tank. The flow rate rises steadily from 0 to 20 litres per minute in 5 minutes, stays at 20 litres per minute for 10 minutes and then falls steadily to 10 litres per minute over the next 5 minutes. How many litres are pumped in the 20 minutes?
xy51015205101520flow rate (litres/min)time (minutes)
7
PSA coach starts from rest, speeds up to 60 km/h in half an hour, travels at 60 km/h for 1.5 hours and stops in the next half hour. Work out the distance travelled in kilometres.
xy0.511.522.53102030405060speed (km/h)time (hours)
8
PSA graph shows a constant rate. Work out the area under the graph for the time given and say what the area represents.
(a)Power 3 kW for 4 hours
(b)Flow 8 litres/s for 15 s
(c)Pay rate £12.50 per hour for 6 hours
(d)Speed 15 m/s for 40 s
9
PSThe speed of a runner (m/s) at 2-second intervals is given by v = 0.35t2. Use the trapezium method with 5 strips to estimate how far she runs in the first 10 seconds.
10
RThe graph of y = 16 − x2 bends downwards between x = 0 and x = 4. Explain whether the trapezium method gives an over-estimate or an under-estimate of the area, and show that using more strips changes the answer. (The exact area is 42.67 to 2 d.p.)
11
RBen says: “The area under a distance–time graph is the distance travelled.” Explain why Ben is wrong, and say what the area under a speed–time graph represents.
12
RThe straight line y = kx is drawn for x from 0 to 6. The area between the line and the x-axis is 54. Find k.
25.10

Iteration and iterative processes

Edexcel 1MA1: A20, R16
Grade 8-9

Printable: Worksheet (PDF) · Answers (PDF) · Open this lesson on its own page

Video lesson: Iteration and iterative processesComing soon

Some equations cannot be solved with the methods you know. For example x3 − x − 1 = 0 cannot be factorised and there is no simple formula. But we can still find an answer as accurately as we like using iteration: repeating a calculation, using each answer as the input for the next, so that the numbers get closer and closer to the solution.

An iteration formula looks like xn+1 = g(xn). It says: to get the next term, put the current term into g. You are given a starting value x0. For example, with xn+1 = ∛(xn + 1) and x0 = 1: x1 = ∛(1 + 1) = 1.2599…, then x2 = ∛(1.2599 + 1) = 1.3122…, and so on. On a calculator type 1 =, then type ∛(Ans + 1) and press = repeatedly. The Ans button stores the full unrounded value, which keeps the working accurate.

Why it finds a solution. If the terms settle down to a value L, then xn and xn+1 are both about L, so L = g(L). So L solves the equation x = g(x). The iteration formula comes from rearranging the original equation into the form x = g(x). For x3 − x − 1 = 0 we can write x3 = x + 1 and so x = ∛(x + 1).

Where is the solution? To show that a solution lies between two numbers, put both into the expression. If one gives a negative answer and the other a positive answer (a change of sign), the graph crosses the x-axis between them. For f(x) = x3 − x − 1: f(1) = −1 and f(2) = 5, so there is a solution between 1 and 2.

xy0.511.520.511.52
A staircase (cobweb) diagram for xₙ₊₁ = ∛(xₙ + 1), starting at x₀ = 1. The blue curve is y = ∛(x + 1) and the grey line is y = x. Each step goes up to the curve and across to the line. The staircase closes in on where they cross: the solution of x = ∛(x + 1).

Giving the answer to a number of decimal places. Keep iterating until two (or three) successive terms agree to the required accuracy. To prove that the answer is correct to, say, 3 decimal places, substitute the two ends of the rounding interval (for 1.325 these are 1.3245 and 1.3255) into f(x): a change of sign proves the solution is between them.

Not every rearrangement works. The same equation can be rearranged in several ways. Rearranging x3 − x − 1 = 0 as x = x3 − 1 gives terms that fly away: starting at 1.5 we get 2.375, 12.4, 1905… (it diverges). In an exam you will always be told which formula to use.

xy0.511.522.530.511.522.53
The rearrangement xₙ₊₁ = xₙ³ − 1 starting from 1.5: the steps move away from the crossing point (the staircase spirals outwards), so the iteration diverges.

General iterative processes. Iteration also describes situations that repeat in steps, such as a population measured every year or the amount of a drug in the body measured every day. Write the rule as un+1 = aun + b: the next amount is the last amount multiplied by a factor, plus (or minus) a fixed amount added or removed. Compound interest is the simplest case (b = 0). If the terms settle on a limiting value L, then L = aL + b, so L = b ÷ (1 − a).

Key ideas

  • Iteration: xn+1 = g(xn). Start at x0 and repeat. Use the Ans button and keep all the digits.
  • The limit L of the terms satisfies L = g(L), which is a rearrangement of the original equation.
  • A change of sign of f(x) between two values shows a solution of f(x) = 0 lies between them.
  • For a solution to n d.p.: iterate until the terms agree to n d.p., then show a change of sign at the ends of the rounding interval.
  • Some rearrangements diverge. For un+1 = aun + b, the limit (if there is one) is b ÷ (1 − a).
Worked example 25.10.1
A sequence is given by xn+1 = ∛(xn + 1) with x0 = 1. Work out x1, x2, … x5, giving your answers to 6 decimal places.

Key words. An iteration repeats the same calculation, using each answer as the next input. x1, x2 ... are the terms.

Method. Substitute each value into the formula to get the next one, starting from x0.

  1. Write the iteration formula and the starting value. An iteration is a recipe that gives each term from the one before. The starting value is x0.
    xn+1 = ∛(xn + 1)
    x0 = 1
  2. Work out x1: put x0 into the right-hand side. Replace xn by the value you have, using brackets for negatives.
    x1 = ∛(1 + 1) = 1.259921
  3. Work out x2: use the answer for x1. Now x1 is the input. On a calculator type the value, press =, then type the formula using the Ans key in place of xn; each press of = gives the next term.
    x2 = ∛(1.259921 + 1) = 1.312294
  4. Keep pressing = to find the rest. Do not round during the calculation: keep all the digits in the calculator memory and only round the values you write down.
    nxn
    01.000000
    11.259921
    21.312294
    31.322354
    41.324269
    51.324633

Check. The terms are settling down towards 1.3246: each new term is closer to the last. ✓

Watch out. Use the calculator’s Ans button so you keep every digit. Rounding too early can give a wrong final digit.

Worked example 25.10.2
Show that the equation x3 − x − 1 = 0 has a solution between x = 1 and x = 2.

Method. Work out f(x) at each end. A change of sign shows the graph crosses the x-axis, so there is a solution in between.

  1. Substitute the lower value. Put the first value of x into the expression.
    f(1) = 13 − 1 − 1 = −1
  2. Substitute the upper value. Put the second value in.
    f(2) = 23 − 2 − 1 = 5
  3. Compare the signs. If the graph of a continuous function is below the x-axis at one value and above it at another, it must cross the axis between them. A crossing means f(x) = 0.
    f(1) is negative and f(2) is positive: there is a change of sign.
  4. State the conclusion.
    So the equation x3 − x − 1 = 0 has a solution between x = 1 and x = 2.

Check. The root is about 1.325, which lies between 1 and 2. ✓

Watch out. You must show both values and say there is a change of sign. Saying only “one is negative” earns no marks.

Worked example 25.10.3
Show that the equation x3 + 4x − 3 = 0 can be rearranged to give x = 3 ÷ (x2 + 4).

Method. To rearrange an equation into the form x = g(x), get an x (or x², x³) on its own on one side using inverse operations.

  1. Start with the equation.
    x3 + 4x − 3 = 0
  2. Move the plain number to the right. Subtract it from both sides.
    x3 + 4x = 3
  3. Factorise the left side. Take out x as a common factor.
    x(x2 + 4) = 3
  4. Divide both sides by the bracket. This leaves x on its own.
    x = 3x2 + 4

Check. At the solution (x ≈ 0.674) both sides agree: 0.674 and 0.674. ✓

Watch out. The same equation can be rearranged in several ways. Some rearrangements work for iteration and some do not (the numbers fly off), so always use the one the question gives.

Worked example 25.10.4
Use the iteration formula xn+1 = ∛(xn + 1) with x0 = 1.5 to find a solution of x3 − x − 1 = 0 correct to 3 decimal places. Show that your answer is correct to 3 decimal places.

Key words. The values converge when they get closer and closer to one number. A root (solution) of f(x) = 0 is a value of x that makes f(x) equal 0.

Method. Use the formula repeatedly until the terms agree to 3 d.p., then prove the answer by a change of sign.

  1. Write the iteration formula and the starting value. We repeat the same calculation, each time putting the last answer back in.
    xn+1 = ∛(xn + 1)
    x0 = 1.5
  2. Calculate the terms using the calculator’s Ans button. Type the starting value and press =. Then type the formula with Ans in place of xn and keep pressing = for each new term. Keep every digit; only round what you write down.
    nxn
    01.500000
    11.357209
    21.330861
    31.325884
    41.324939
    51.324760
    61.324726
    71.324719
  3. Stop when the terms agree to 3 decimal places. The last few terms all round to 1.325, so the solution is close to this value.
    x5, x6, x7 ≈ 1.3248, 1.3247, 1.3247: all round to 1.325
  4. Show the answer is correct to 3 d.p.: test the two ends of the rounding interval. Any number that rounds to 1.325 lies between 1.3245 and 1.3255. If f changes sign between these, the solution must lie in the interval.
    f(1.3245) = 1.32453 − 1.3245 − 1 = −0.00093
    f(1.3255) = 1.32553 − 1.3255 − 1 = 0.00334
  5. Conclude. There is a change of sign, so the solution is between the two values, and both round to the same number.
    x = 1.325 to 3 decimal places

Check. Put x = 1.325 into the original equation: 1.3253 − 1.325 − 1 = 0.0012, which is very close to 0. ✓

Watch out. The change-of-sign test must use the ends of the rounding interval (for example 1.3245 and 1.3255), not just the answer itself.

Worked example 25.10.5
A patient takes 20 mg of a drug at the start of each day. During each day 20% of the drug in the body is removed. The amount in the body just after each dose is un mg, with u0 = 0, and un+1 = 0.8un + 20. Work out u1, u2, u3 and u4.

Method. An iterative process gives each term from the previous one. Apply the rule repeatedly.

  1. Write the rule and the starting value. Each term is made from the one before.
    un+1 = 0.8un + 20,   u0 = 0
  2. Work out the terms one at a time. Put each term into the rule to get the next.
    u1 = 0.8 × 0 + 20 = 20
    u2 = 0.8 × 20 + 20 = 36
    u3 = 0.8 × 36 + 20 = 48.8
    u4 = 0.8 × 48.8 + 20 = 59.04
  3. Write the answers. List the terms asked for.
    20, 36, 48.8, 59.04

Check. Check the first step again: 0.8 × 0 + 20 = 20. ✓

Watch out. Use the previous term each time, not the starting value.

Watch out

Do not round during the iteration. If you round every term to 2 or 3 decimal places the errors build up and the final digit may be wrong. Use the Ans key. Also, do not show a root only with the answer: you must show a change of sign for the two ends of the rounding interval.

Exercise 25J  Iteration and iterative processes

Calculator allowed
1
FUse each iteration formula and starting value to work out x1, x2 and x3. Give your answers to 6 decimal places.
(a)xn+1 = ∛(xn + 1),   x0 = 1
(b)xn+1 = 3xn2 + 4,   x0 = 1
(c)xn+1 = xn35 + 15,   x0 = 0
(d)xn+1 = √(3xn + 2),   x0 = 3
2
FShow that each equation has a solution between the two given values.
(a)x3 − x − 1 = 0 between x = 1 and x = 2
(b)x3 + 4x − 3 = 0 between x = 0 and x = 1
(c)x3 − 5x + 1 = 0 between x = 0 and x = 1
(d)x2 − 3x − 2 = 0 between x = 3 and x = 4
3
RShow that each equation can be rearranged to give the iteration formula x = g(x) given.
(a)x3 + 2x − 7 = 0 can be rearranged to x = ∛(−2x + 7)
(b)x2 − 3x − 2 = 0 can be rearranged to x = √(3x + 2)
(c)x2 − 3x − 2 = 0 can be rearranged to x = 3x + 2x
(d)x3 − 5x + 1 = 0 can be rearranged to x = x3 + 15
4
PSUse the iteration formula xn+1 = ∛(xn + 1) with x0 = 1.5 to find a solution of x3 − x − 1 = 0 correct to 3 decimal places. Show that your answer is correct to 3 decimal places.
5
PSUse the iteration formula xn+1 = 3xn2 + 4 with x0 = 1 to find a solution of x3 + 4x − 3 = 0 correct to 3 decimal places. Show that your answer is correct to 3 decimal places.
6
PSUse the iteration formula xn+1 = √(3xn + 2) with x0 = 3 to find a solution of x2 − 3x − 2 = 0 correct to 3 decimal places. Show that your answer is correct to 3 decimal places.
7
PSUse the iteration formula xn+1 = xn35 + 15 with x0 = 0 to find a solution of x3 − 5x + 1 = 0 correct to 3 decimal places. Show that your answer is correct to 3 decimal places.
8
PSUse the iteration formula xn+1 = ∛(−2xn + 7) with x0 = 1.5 to find a solution of x3 + 2x − 7 = 0 correct to 2 decimal places. Show that your answer is correct to 2 decimal places.
9
RUsing xn+1 = xn3 − 1 with x0 = 1.5, work out x1, x2 and x3. Does this iteration find the solution of x3 − x − 1 = 0 near 1.32? Explain.
10
PSThe diagram shows the graph of y = √(3x + 2) (blue) and y = x (grey). A staircase has been drawn for the iteration xn+1 = √(3xn + 2) with x0 = 1. Does the iteration converge? Estimate the value it converges to.
xy1234512345
11
PSA drug is given in doses of 50 mg. Between doses 30% of the drug in the body is lost. The amount just after each dose is un mg, where un+1 = 0.7un + 50 and u0 = 0. Work out u1 to u4, and use L = 0.7L + 50 to find the limiting amount.
12
PSA loan of £5000 has interest of 1% added each month and a repayment of £200 is made at the end of each month. The balance after n months is Bn, where Bn+1 = 1.01Bn − 200 and B0 = 5000. Work out B1, B2 and B3. After how many months does the balance first fall below £4000?
13
PSA fish farm has Pn fish at the start of year n. Each year the population grows by 10% and then 50 fish are sold, so Pn+1 = 1.1Pn − 50. Work out P1, P2 and P3 when
(a)P0 = 600
(b)P0 = 400
14
RFor the fish farm in the last question, the amount of fish stays the same if Pn+1 = Pn = L. Find L and explain what happens if the farm starts with more than L fish and with fewer than L fish.
15
PSRavi puts £100 into an account. At the end of each year 3% interest is added and then he adds another £100. Write an iteration formula for the amount un after n years with u0 = 100, and find the amount after 3 years.
16
RThe iteration xn+1 = (xn + 7 ÷ xn) ÷ 2 with x0 = 3 is used to find √7. Work out x1, x2 and x3, and show why the limit L is √7.
17
Rxn+1 = 1 + 1 ÷ xn, x0 = 1. Work out x1 to x5. The terms settle on a limit L: show that L2 − L − 1 = 0 and find L using the quadratic formula.

Chapter summary

SkillMethod
Function notationf(a): replace every x by a (brackets). Solve f(x) = k by putting the rule in and solving the equation.
Inverse functiony = f(x); make x the subject; swap y and x. f−1(b) = a when f(a) = b. Graph: reflect in y = x.
Composite functionfg(x) = f(g(x)): g first. Replace x in f by g(x). (fg)−1 = g−1f−1.
Graph transformationsf(x) + a: up; f(x + a): a left; −f(x): reflect in x-axis; f(−x): reflect in y-axis; af(x), f(ax): stretches.
Trigonometric graphssin and cos: period 360°, between −1 and 1; tan: period 180°, asymptotes at 90°, 270°. Solve using the inverse key, symmetry and the period.
Exponential graphsy = kx passes through (0, 1), is above the x-axis. k > 1 growth; 0 < k < 1 decay.
Growth and decayAmount = start × (multiplier)n. Multiplier 1 + r/100 or 1 − r/100. Use a table to find a time.
Circle and tangentx2 + y2 = r2. Tangent at (a, b): gradient −a/b (perpendicular to the radius); y − b = m(x − a).
Gradient of a curveDraw a tangent; rise ÷ run using two points on it (instantaneous rate of change). Chord gradient = average rate of change.
Area under a graphArea = vertical × horizontal (units multiply). Speed–time: area = distance. Estimate curves with equal strips (trapezia or rectangles).
Iterationxn+1 = g(xn) with the Ans key. Show a root with a change of sign at the ends of the rounding interval.
Iterative processesun+1 = aun + b; the limit L satisfies L = aL + b.

Can you…?

  • I can use function notation to evaluate f(a) and solve f(x) = k, including with algebraic inputs.
  • I can find an inverse function using algebra or a function machine, and I know its graph is a reflection in y = x.
  • I can find composite functions such as fg(x) and solve equations involving them.
  • I can sketch y = f(x) + a, f(x + a), −f(x) and f(−x) from the graph of y = f(x), and identify these transformations.
  • I can sketch and describe the graphs of sin, cos and tan, and solve equations such as sin x = 0.3 for a range of angles.
  • I can sketch exponential graphs and solve growth and decay problems with multipliers.
  • I can write down the equation of a circle with centre the origin and find the equation of a tangent at a point.
  • I can estimate the gradient of a curve using a tangent and explain average and instantaneous rates of change.
  • I can find and estimate areas under graphs and say what the area represents.
  • I can use an iteration formula, show that a solution lies in an interval, and give a root to a stated accuracy.

Key terms

Function
A rule that gives exactly one output for each input.
Inverse function
The function that undoes f, written f−1.
Composite function
Two functions joined so the output of one is the input of the other, e.g. fg(x) = f(g(x)).
Domain
The set of allowed inputs of a function.
Transformation
A change to a graph such as a translation, reflection or stretch.
Period
The length of one complete cycle of a repeating graph.
Amplitude
Half the distance between the maximum and minimum of a wave.
Asymptote
A line that a graph gets closer and closer to but never touches.
Exponential function
A function with the unknown in the power, such as y = 2x.
Multiplier
The number you multiply by to apply a percentage change in one step.
Tangent
A straight line that touches a curve (or circle) at exactly one point.
Chord
A straight line joining two points on a curve.
Instantaneous rate of change
The rate of change at one point: the gradient of the tangent.
Average rate of change
The change in the output divided by the change in the input: the gradient of a chord.
Iteration
Repeating a calculation, using each answer as the next input, to approach a solution.
Converge
To get closer and closer to one value.

Exercise 25Z  Check-up (non-calculator)

Non-calculator
1
f(x) = 3x2 − 2. Work out f(−2).
2
g(x) = 2x + 7. Solve g(x) = 15.
3
f(x) = x + 52. Find f−1(x).
4
f(x) = 2x − 1 and g(x) = x2. Find fg(x).
5
The point (2, 5) is on the graph of y = f(x). Write down the coordinates of the corresponding point on the graph of y = f(x − 3) + 1.
6
Write down the equation of the circle with centre (0, 0) and radius 6.
7
Is the point (4, 3) inside, outside or on the circle x2 + y2 = 25?
8
Write down the equation of the tangent to the circle x2 + y2 = 25 at the point (0, 5).
9
A speed–time graph is made of straight lines joining (0, 0), (10, 20) and (30, 20), with time in seconds and speed in m/s. Work out the distance travelled in the first 30 seconds.
10
Solve 3x = 1/9.

Total 62 marks. Allow about 62 minutes.

Exercise 25X  Exam-style questions

Non-calculator
1
Ff(x) = 5 − 2x. (a) Work out f(−3). (b) Solve f(x) = 9.[4 marks]
(a)Work out f(−3).
(b)Solve f(x) = 9.
2
Ff(x) = 3x + 12. Find f−1(x).[3 marks]
3
PSf(x) = 2x + 3 and g(x) = x2 − 4. (a) Find fg(x). (b) Solve gf(x) = 21.[6 marks]
(a)Find fg(x).
(b)Solve gf(x) = 21.
4
FThe graph of y = f(x) has a minimum point at (3, −2). Write down the coordinates of the minimum point of (a) y = f(x − 1) + 4, (b) y = f(2x), and say what happens to the graph of y = −f(x).[5 marks]
(a)y = f(x − 1) + 4
(b)y = f(2x)
(c)y = −f(x)
5
FSolve sin x = 0.7 for 0° ≤ x ≤ 360°. Give your answers to 1 decimal place.[3 marks]
6
FThe graph shows y = a sin(bx) for 0° ≤ x ≤ 360°. Find the values of a and b.[3 marks]
xy306090120150180210240270300330360-4-3-2-11234
7
F£6000 is invested for 4 years at 2.5% per year compound interest. Work out the value of the investment at the end of 4 years. Give your answer to the nearest penny.[3 marks]
8
PSA van costs £18 000 new. Its value falls by 14% each year. (a) Work out its value after 5 years, to the nearest £. (b) After how many whole years is it first worth less than £8000?[5 marks]
(a)Value after 5 years
(b)First year below £8000
9
FThe circle C has equation x2 + y2 = 169. The point P(−5, 12) is on C. Find the equation of the tangent to C at P.[4 marks]
xy-14-12-10-8-6-4-22468101214-14-12-10-8-6-4-22468101214(−5, 12)
10
RShow that the line 3x + 4y = 25 is a tangent to the circle x2 + y2 = 25.[4 marks]
11
FThe graph shows the distance travelled by a cyclist, s metres, after t seconds. Draw a tangent at t = 4 and use it to estimate the speed of the cyclist after 4 seconds. Give the units of your answer.[3 marks]
xy12345678-2246810121416distance (m)time (s)
12
PSThe speed of a particle is v = 16 − t2 m/s for 0 ≤ t ≤ 4. Use 4 strips of equal width to estimate the distance travelled in the 4 seconds. Is your answer an under-estimate or an over-estimate? Give a reason.[4 marks]
13
PS(a) Show that x3 + 4x − 3 = 0 has a solution between 0 and 1. (b) Use the iteration formula xn+1 = 3 ÷ (xn2 + 4) with x0 = 1 to find the solution correct to 3 decimal places. Show that your answer is correct to 3 decimal places.[6 marks]
(a)Show there is a solution between 0 and 1.
(b)Find the solution to 3 d.p.
14
RA population of 2000 insects grows by 5% each day. Show that it takes 15 days for the population to double (reach at least 4000).[4 marks]
15
Rf(x) = x + 5 and g(x) = 3x − 2. Find (fg)−1(x) and show that it is the same as g−1f−1(x).[5 marks]

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